Cyril Crassin

Cyril Crassin

Contact
ARTIS
INRIA Rhône-Alpes
655, avenue de l'Europe
38334 Saint Ismier Cedex
FRANCE
Phone:(+33) 4 76 61 5580
Fax:(+33) 4 76 61 54 40
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GigaVoxels at Siggraph 2009

I presented GigaVoxels at Siggraph 2009 [Friday, Aug. 7th, 3:45pm, Room: 260-262]
The talk presented our GigaVoxels pipeline now fully implemented in CUDA as well as new results we got. I especially demonstrated a new cache mechanism fully implemented on GPU, as well as ray-traced soft shadows and depth-of-filed effects implemented very efficiently thanks to cone tracing taking advantage of our full 3D MipMapping approach.
More information in the sketch there: GigaVoxels Siggraph 2009 Sketch.
If you missed the talk, the slides can be downloaded there: GigaVoxels Siggraph 2009 Slides.

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Research themes

I am a PhD student working on very large voxel scenes rendering and real-time exploration on GPU for video games. Lastly, I have been doing 3 month of internship at NVIDIA. I am doing my PhD under the supervision of Fabrice Neyret. My current work deals with GPU raytracing, volume ray-casting, sparse voxel octree, GPU algorithm and complex GPU data structures.
An image gallery of last publications with videos can be found here : http://artis.imag.fr/Membres/Cyril.Crassin/RayCasting/CC08/.

Publications

Publications in 2009


Crytek Conference Talk - nov 2009
 
Publications in 2008
Technical Report , INRIA Technical Report - june 2008

ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games - febuary 2008
 
Publications in 2007
AFIG '07 (Actes des 20èmes journées de l'AFIG), page 183-195 - November 2007



» Complete publications list

GPU Working Group

I am particularly interested in GPU hardware and I am managing an INRIA working group on the topic.

Teaching

In 2007/2008, I give a Computer Graphics course on image synthesis and real-time rendering for Master students at Grenoble University/INPG. This course include OpenGL advanced features, texture synthesis and CUDA programming.
More informations here (in french).

Curriculum Vitae

PDF version : here

Personal website

I am maintaining a technical website, containing various computer graphics projects I made during my studies or my free time.
It also contains a GPU blog with up to date news about various GPU related stuff and experiments I make.