X3DTK::GL::CylinderDrawArray Class Reference
[GLSceneGraph]

Class declared in <X3DTK/GL/scenegraph.h> a singleton manager of the vertex arrays necessary to draw a triangulated cylinder. More...

List of all members.

Public Member Functions

Static Public Member Functions


Detailed Description

Class declared in <X3DTK/GL/scenegraph.h> a singleton manager of the vertex arrays necessary to draw a triangulated cylinder.

This class is used by Cylinder to avoid memory duplication and provides the arrays required by the OpenGL command drawElements().


Member Function Documentation

const unsigned int* X3DTK::GL::CylinderDrawArray::getCylinderBottomIndexArrayAddress  )  const
 

Gets the address of the bottom index array.

unsigned int X3DTK::GL::CylinderDrawArray::getCylinderBottomSize  )  const
 

Gets the size of the bottom.

const void* X3DTK::GL::CylinderDrawArray::getCylinderBottomVertexArrayAddress  )  const
 

Gets the address of the bottom vertex array.

const unsigned int* X3DTK::GL::CylinderDrawArray::getCylinderSideIndexArrayAddress  )  const
 

Gets the address of the side index array.

unsigned int X3DTK::GL::CylinderDrawArray::getCylinderSideSize  )  const
 

Gets the size of the side.

const void* X3DTK::GL::CylinderDrawArray::getCylinderSideVertexArrayAddress  )  const
 

Gets the address of the side vertex array.

const unsigned int* X3DTK::GL::CylinderDrawArray::getCylinderTopIndexArrayAddress  )  const
 

Gets the address of the top index array.

unsigned int X3DTK::GL::CylinderDrawArray::getCylinderTopSize  )  const
 

Gets the size of the top.

const void* X3DTK::GL::CylinderDrawArray::getCylinderTopVertexArrayAddress  )  const
 

Gets the address of the top vertex array.

CylinderDrawArray* X3DTK::GL::CylinderDrawArray::getInstanceOfSection unsigned int  section  )  [static]
 

Gets the CylinderDrawArray of section section.

void X3DTK::GL::CylinderDrawArray::removeInstance  ) 
 

Removes the CylinderDrawArray of section section.


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