MESH_Switch.h

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00001 #ifndef X3DTK_MESH_SWITCH_H
00002 #define X3DTK_MESH_SWITCH_H
00003 
00004 #include "MESH_X3DGroupingNode.h"
00005 
00006 namespace X3DTK {
00007 namespace MESH {
00008 
00015 class Switch : public X3DGroupingNode
00016 {
00017 public:
00019   Switch();
00021   virtual ~Switch();
00022   
00024   void setWhichChoice(const SFInt32 &whichChoice);
00025 
00027   inline const SFInt32 &getWhichChoice() const {return _whichChoice;};
00028   
00029 private:
00030   SFInt32 _whichChoice;
00031 };
00032 
00033 }
00034 }
00035 
00036 #endif

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