X3D_X3DLightNode.h

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00001 #ifndef X3DTK_X3D_X3DLIGHTNODE
00002 #define X3DTK_X3D_X3DLIGHTNODE
00003 
00004 #include "X3DTypes.h"
00005 #include "X3D_X3DChildNode.h"
00006 
00007 namespace X3DTK {
00008 namespace X3D {
00009 
00018 class X3DLightNode : public X3DChildNode
00019 {
00020 public:
00022   X3DLightNode();
00024   virtual ~X3DLightNode();
00025   
00027   void setAmbientIntensity(const SFFloat &ambientIntensity);
00029   void setColor(const SFColor &color);
00031   void setIntensity(const SFFloat &intensity);
00033   void setOn(const SFBool &on);
00034 
00036   inline const SFFloat &getAmbientIntensity() const {return _ambientIntensity;};
00038   inline const SFColor &getColor() const {return _color;};
00040   inline const SFFloat &getIntensity() const {return _intensity;};
00042   inline const SFBool &getOn() const {return _on;};
00043   
00044 private:
00046   SFFloat _ambientIntensity;
00048   SFColor _color;
00050   SFFloat _intensity;
00052   SFBool _on;
00053 };
00054 
00055 }
00056 }
00057 
00058 #endif

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