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ShaderGLSL Class Reference

#include <ApiGraphics/ShaderGLSL.h>

List of all members.

Public Types

enum  Type {
  VERTEX,
  FRAGMENT
}

Public Member Functions

 ShaderGLSL (QString source, Type type, bool loadFromFile=true)
void compile ()
void destroy ()
bool operator== (const ShaderGLSL &s)

Friends

class ProgGLSL


Member Enumeration Documentation

enum Type
 

Enumerator:
VERTEX 
FRAGMENT 


Constructor & Destructor Documentation

ShaderGLSL QString  source,
Type  type,
bool  loadFromFile = true
 


Member Function Documentation

void compile  ) 
 

void destroy  ) 
 

bool operator== const ShaderGLSL s  )  [inline]
 


Friends And Related Function Documentation

friend class ProgGLSL [friend]
 


The documentation for this class was generated from the following files:
Generated on Thu Nov 13 22:15:47 2008 for Api Graphics by  doxygen 1.4.4