AbstractImage2D(int w=0, int h=0) (defined in AbstractImage2D) | AbstractImage2D | [inline] |
boundingPowerOfTwo() const (defined in Image2D) | Image2D | |
CLAMP_TO_BORDER enum value (defined in AbstractImage2D) | AbstractImage2D | |
CLAMP_TO_EDGE enum value (defined in AbstractImage2D) | AbstractImage2D | |
clear(Color c=Color()) (defined in Image2D) | Image2D | |
clone() const (defined in Image2D) | Image2D | |
contains(int i, int j) const (defined in AbstractImage2D) | AbstractImage2D | [inline] |
contains(float x, float y) const (defined in AbstractImage2D) | AbstractImage2D | [inline] |
createTex2D(QString fileName, GLint internalFormat=GL_RGBA, GLenum interpMode=GL_NEAREST, GLenum wrapMode=GL_CLAMP) (defined in Image2D) | Image2D | [static] |
defaultTexFormat() const (defined in Image2D) | Image2D | [inline, virtual] |
destroy() (defined in Image2D) | Image2D | [virtual] |
drawColorBuffer(int i=0, int j=0) const (defined in Image2D) | Image2D | |
getColorBuffer() (defined in Image2D) | Image2D | [static] |
getDepthBuffer() (defined in Image2D) | Image2D | [static] |
getTexture(const Texture *tex) (defined in Image2D) | Image2D | [static] |
h (defined in AbstractImage2D) | AbstractImage2D | [protected] |
height() const (defined in AbstractImage2D) | AbstractImage2D | [inline] |
Image2D(int w=0, int h=0, Color *data=NULL) (defined in Image2D) | Image2D | |
Image2D(QImage image) (defined in Image2D) | Image2D | |
Image2D(QString fileName) (defined in Image2D) | Image2D | |
initialize(QImage image) (defined in Image2D) | Image2D | [virtual] |
interp(float x, float y) const (defined in Image2D) | Image2D | |
line(int j) const (defined in Image2D) | Image2D | [inline] |
loaded() const (defined in Image2D) | Image2D | [inline, virtual] |
loadTexture2D(GLenum texFormat, GLenum target=GL_TEXTURE_2D) const (defined in Image2D) | Image2D | [virtual] |
loadToGPU(GLint texFormat) const (defined in AbstractImage2D) | AbstractImage2D | [inline, virtual] |
mem() const (defined in Image2D) | Image2D | [inline] |
mem() (defined in Image2D) | Image2D | [inline] |
MIRRORED_REPEAT enum value (defined in AbstractImage2D) | AbstractImage2D | |
operator()(int i, int j) (defined in Image2D) | Image2D | [inline] |
operator()(int i, int j) const (defined in Image2D) | Image2D | [inline] |
operator()(float x, float y) const (defined in Image2D) | Image2D | [inline] |
readColorBuffer(int i=0, int j=0) (defined in Image2D) | Image2D | |
readDepthBuffer(int i=0, int j=0) (defined in Image2D) | Image2D | |
readPixelColor(int i, int j) (defined in Image2D) | Image2D | [static] |
readTexture(const Texture *tex) (defined in Image2D) | Image2D | |
REPEAT enum value (defined in AbstractImage2D) | AbstractImage2D | |
sample(int i, int j) const (defined in Image2D) | Image2D | |
save(QString fileName) const (defined in AbstractImage2D) | AbstractImage2D | |
setBorderColor(Color border) (defined in Image2D) | Image2D | |
setupBorder(WrapMode wrapMode, Color border) (defined in Image2D) | Image2D | |
setWrapMode(WrapMode wrapMode) (defined in Image2D) | Image2D | |
subImage(int i, int j, int w, int h) const (defined in Image2D) | Image2D | |
supImage(int i, int j, int w, int h) const (defined in Image2D) | Image2D | |
texel(int i, int j) (defined in Image2D) | Image2D | [inline] |
texel(int i, int j) const (defined in Image2D) | Image2D | [inline] |
textureMode() const (defined in AbstractImage2D) | AbstractImage2D | [inline, virtual] |
toQImage() const (defined in Image2D) | Image2D | [virtual] |
w (defined in AbstractImage2D) | AbstractImage2D | [protected] |
width() const (defined in AbstractImage2D) | AbstractImage2D | [inline] |
WrapMode enum name (defined in AbstractImage2D) | AbstractImage2D | |
~AbstractImage2D() (defined in AbstractImage2D) | AbstractImage2D | [inline, virtual] |
~Image2D() (defined in Image2D) | Image2D | [inline, virtual] |
~TextureData() (defined in TextureData) | TextureData | [inline, virtual] |