CubeMap() (defined in CubeMap) | CubeMap | [inline] |
CubeMap(QString dirName) (defined in CubeMap) | CubeMap | |
defaultTexFormat() const (defined in CubeMap) | CubeMap | [inline, virtual] |
destroy() (defined in CubeMap) | CubeMap | |
initialize(QString dirName) (defined in CubeMap) | CubeMap | |
loadToGPU(GLint texFormat) const (defined in CubeMap) | CubeMap | [virtual] |
namesList(QString dirName, QString first=QString::null) (defined in CubeMap) | CubeMap | [static] |
sample(float rx, float ry, float rz) (defined in CubeMap) | CubeMap | [inline] |
sample(Vec3 r) (defined in CubeMap) | CubeMap | |
targetNames (defined in CubeMap) | CubeMap | [static] |
textureMode() const (defined in CubeMap) | CubeMap | [inline, virtual] |
~TextureData() (defined in TextureData) | TextureData | [inline, virtual] |