Inheritance diagram for X3DTextureCoordinateNode:
Definition at line 18 of file X3DTextureCoordinateNode.h.
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Constructor.
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Constructs an X3DTextureCoordinateNode from its attributes.
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Virtual destructor.
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Copy constructor.
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Clones the node.
Reimplemented from X3DGeometricPropertyNode. Reimplemented in TextureCoordinate. |
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Gets the Point attribute.
Definition at line 34 of file X3DTextureCoordinateNode.h. References X3DTextureCoordinateNode::point. |
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Loads the attributes from a X3DFileElement *.
Reimplemented from X3DAbstractNode. |
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Sets the Point attribute.
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Writes the attributes of the node.
Reimplemented from X3DAbstractNode. |
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The point array.
Definition at line 46 of file X3DTextureCoordinateNode.h. Referenced by X3DTextureCoordinateNode::getPoint(). |