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X3DTextureCoordinateNode.h

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00001 
00002 //                            X3DTextureCoordinateNode.h                      //
00004 
00005 #ifndef X3DTEXTURECOORDINATENODE_H
00006 #define X3DTEXTURECOORDINATENODE_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DGeometricPropertyNode.h"
00010 
00011 namespace X3DTK {
00012 
00017 
00018 class X3DTextureCoordinateNode : public X3DGeometricPropertyNode
00019 {
00020 public:  
00022   X3DTextureCoordinateNode();
00024   X3DTextureCoordinateNode(const MFVec2f &point);
00026   virtual SFNode clone() const;
00028   virtual ~X3DTextureCoordinateNode();
00029 
00031   void setPoint(const MFVec2f &point);
00032     
00034   inline MFVec2f &getPoint() const {return (MFVec2f &)point;};
00035   
00037   virtual void loadAttributes(const X3DFileElement *element);
00039   virtual SFString writeAttributes() const;
00040 
00041 protected:
00043   X3DTextureCoordinateNode(const X3DTextureCoordinateNode &N);  
00044   
00046   MFVec2f point;  
00047 };
00048 
00049 }
00050 
00051 #endif

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