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DefaultGLDFSGLShapeWalker.h

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00001 
00002 //                            DefaultGLDFSGLShapeWalker.h                     //
00004 
00005 #ifndef DEFAULTGLDFSGLSHAPEWALKER_H
00006 #define DEFAULTGLDFSGLSHAPEWALKER_H
00007 
00008 #include "DFSGLShapeWalker.h"
00009 #include "GLShapeNodes.h"
00010 
00011 namespace X3DTK {
00012 
00013 class X3DGLShapeNode;
00014 class GLAppearance;
00015 
00017 
00018 class DefaultGLDFSGLShapeWalker : public DFSGLShapeWalker
00019 {
00020 public:
00022   DefaultGLDFSGLShapeWalker();
00024   virtual ~DefaultGLDFSGLShapeWalker();
00025   
00026   virtual void walkX3DGLShapeNode(X3DGLShapeNode *N) const;
00027   virtual void walkGLAppearance(GLAppearance *A) const;
00028 };
00029 
00030 }
00031 
00032 #endif

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