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X3DTTAlgorithm.h

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00001 
00002 //                            X3DTTAlgorithm.h                                //
00004 
00005 #ifndef X3DTTALGORITHM_H
00006 #define X3DTTALGORITHM_H
00007 
00008 #include "X3DTypes.h"
00009 
00010 namespace X3DTK {
00011 
00012 class NodeWalkingProxy;
00013 class NodeVisitingProxy; 
00014 class X3DComponentWalker;
00015 class X3DComponentVisitor;
00016 
00018 
00019 class X3DTTAlgorithm
00020 {
00021 public:
00023   X3DTTAlgorithm();
00025   virtual ~X3DTTAlgorithm();
00026   
00028   void setComponentWalker(X3DComponentWalker *component);
00030   void setComponentVisitor(X3DComponentVisitor *component);
00032   void setAutoDeleteComponents(bool value);
00034   void traverse(SFNode N) const;
00035     
00036 protected:
00038   NodeVisitingProxy *nvp;     
00040   NodeWalkingProxy *nwp;
00041 };
00042 
00043 }
00044 
00045 #endif

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