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TriangleStripSet.h

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00001 
00002 //                            TriangleStripSet.h                              //
00004 
00005 #ifndef TRIANGLESTRIPSET_H
00006 #define TRIANGLESTRIPSET_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DComposedGeometryNode.h"
00010 
00011 namespace X3DTK {
00012 
00017 
00018 class TriangleStripSet : public X3DComposedGeometryNode
00019 {
00020 public:
00022   TriangleStripSet();
00024   TriangleStripSet(const X3DColorNode *color,
00025                    const X3DCoordinateNode *coord,
00026                    const X3DNormalNode *normal,
00027                    const X3DTextureCoordinateNode *texCoord,
00028                    SFBool ccw,
00029                    SFBool colorPerVertex,
00030                    SFBool convex,
00031                    SFFloat creaseAngle,
00032                    SFBool normalPerVertex,
00033                    SFBool solid,
00034                    const MFInt32 &stripCount);
00036   virtual SFNode clone() const;
00038   virtual ~TriangleStripSet();
00039   
00041   void setConvex(SFBool convex);
00043   void setCreaseAngle(SFFloat creaseAngle);
00045   void setStripCount(const MFInt32 &stripCount);
00046   
00048   inline SFBool getConvex() const {return convex_;};
00050   inline SFFloat getCreaseAngle() const {return creaseAngle_;};
00052   inline MFInt32 &getStripCount() const {return (MFInt32 &)stripCount_;};
00053   
00055   virtual void loadAttributes(const X3DFileElement *element);
00057   virtual SFString writeAttributes() const;
00058   
00059 protected:
00061   TriangleStripSet(const TriangleStripSet &T);
00062   
00063 private:
00064   SFBool convex_;  
00065   SFFloat creaseAngle_; 
00066   MFInt32 stripCount_;
00067 };
00068 
00069 }
00070 
00071 #endif

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