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DefaultGLDFSGLTexturingWalker.h

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00001 
00002 //                            DefaultGLDFSGLTexturingWalker.h                 //
00004 
00005 #ifndef DEFAULTGLDFSGLTEXTURINGWALKER_H
00006 #define DEFAULTGLDFSGLTEXTURINGWALKER_H
00007 
00008 #include "DFSGLTexturingWalker.h"
00009 #include "GLTexturingNodes.h"
00010 
00011 namespace X3DTK {
00012 
00014 
00015 class DefaultGLDFSGLTexturingWalker : public DFSGLTexturingWalker
00016 {
00017 public:
00019   DefaultGLDFSGLTexturingWalker();
00021   virtual ~DefaultGLDFSGLTexturingWalker();
00022 };
00023 
00024 }
00025 
00026 #endif

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