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TextureCoordinate.h

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00001 
00002 //                            TextureCoordinate.h                             //
00004 
00005 #ifndef TEXTURECOORDINATE_H
00006 #define TEXTURECOORDINATE_H
00007 
00008 #include "X3DTextureCoordinateNode.h"
00009 
00010 namespace X3DTK {
00011 
00016 
00017 class TextureCoordinate : public X3DTextureCoordinateNode
00018 {
00019 public:  
00021   TextureCoordinate();
00023   virtual SFNode clone() const;
00025   ~TextureCoordinate();
00026 
00027 protected:
00029   TextureCoordinate(const TextureCoordinate &N);
00030 };
00031 
00032 }
00033 
00034 #endif

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