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TriangleFanSet.h

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00001 
00002 //                            TriangleFanSet.h                                //
00004 
00005 #ifndef TRIANGLEFANSET_H
00006 #define TRIANGLEFANSET_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DComposedGeometryNode.h"
00010 
00011 namespace X3DTK {
00012 
00017 
00018 class TriangleFanSet : public X3DComposedGeometryNode
00019 {
00020 public:
00022   TriangleFanSet();
00024   TriangleFanSet(const X3DColorNode *color,
00025                  const X3DCoordinateNode *coord,
00026                  const X3DNormalNode *normal,
00027                  const X3DTextureCoordinateNode *texCoord,
00028                  SFBool ccw,
00029                  SFBool colorPerVertex,
00030                  SFBool convex,
00031                  SFFloat creaseAngle,
00032                  const MFInt32 &fanCount,
00033                  SFBool normalPerVertex,
00034                  SFBool solid);
00036   virtual SFNode clone() const;
00038   virtual ~TriangleFanSet();
00039   
00041   void setConvex(SFBool convex);
00043   void setCreaseAngle(SFFloat creaseAngle);
00045   void setFanCount(const MFInt32 &fanCount);
00046   
00048   inline SFBool getConvex() const {return convex_;};
00050   inline SFFloat getCreaseAngle() const {return creaseAngle_;};
00052   inline MFInt32 &getFanCount() const {return (MFInt32 &)fanCount_;};
00053 
00055   virtual void loadAttributes(const X3DFileElement *element);
00057   virtual SFString writeAttributes() const;
00058 
00059 protected:
00061   TriangleFanSet(const TriangleFanSet &T);
00062   
00063 private:
00064   SFBool convex_;  
00065   SFFloat creaseAngle_; 
00066   MFInt32 fanCount_; 
00067 };
00068 
00069 }
00070 
00071 #endif

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