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IndexedFaceSet.h

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00001 
00002 //                            IndexedFaceSet.h                                //
00004 
00005 #ifndef INDEXEDFACESET_H
00006 #define INDEXEDFACESET_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DComposedGeometryNode.h"
00010 
00011 namespace X3DTK {
00012 
00017 
00018 class IndexedFaceSet : public X3DComposedGeometryNode
00019 {
00020 public:
00022   IndexedFaceSet();
00024   IndexedFaceSet(const X3DColorNode *color,
00025                  const X3DCoordinateNode *coord,
00026                  const X3DNormalNode *normal,
00027                  const X3DTextureCoordinateNode *texCoord,
00028                  SFBool ccw,
00029                  const MFInt32 &colorIndex,
00030                  SFBool colorPerVertex,
00031                  SFBool convex,
00032                  const MFInt32 &coordIndex,
00033                  SFFloat creaseAngle,
00034                  const MFInt32 &normalIndex,                 
00035                  SFBool normalPerVertex,
00036                  SFBool solid,
00037                  const MFInt32 &texCoordIndex);
00039   virtual SFNode clone() const;
00041   ~IndexedFaceSet();
00042   
00044   void setColorIndex(const MFInt32 &colorIndex);
00046   void setConvex(SFBool convex);
00048   void setCoordIndex(const MFInt32 &coordIndex);
00050   void setCreaseAngle(SFFloat creaseAngle);
00052   void setNormalIndex(const MFInt32 &normalIndex);
00054   void setTexCoordIndex(const MFInt32 &texCoordIndex);
00055     
00057   MFInt32 &getColorIndex() const {return (MFInt32 &)colorIndex_;};
00059   SFBool getColorPerVertex() const {return colorPerVertex_;};
00061   SFBool getConvex() const {return convex_;};  
00063   MFInt32 &getCoordIndex() const {return (MFInt32 &)coordIndex_;};
00065   SFFloat getCreaseAngle() const {return creaseAngle_;};
00067   MFInt32 &getNormalIndex() const {return (MFInt32 &)normalIndex_;};
00069   MFInt32 &getTexCoordIndex() const {return (MFInt32 &)texCoordIndex_;};
00070   
00072   virtual void loadAttributes(const X3DFileElement *element);
00074   virtual SFString writeAttributes() const;
00075 
00076 protected:
00078   IndexedFaceSet(const IndexedFaceSet &G);
00079   
00080 private:
00081   MFInt32 colorIndex_;
00082   SFBool convex_;
00083   MFInt32 coordIndex_;
00084   SFFloat creaseAngle_; 
00085   MFInt32 normalIndex_;
00086   MFInt32 texCoordIndex_;
00087 };
00088 
00089 }
00090 
00091 #endif

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