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Group.h

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00001 
00002 //                            Group.h                                         //
00004 
00005 #ifndef GROUP_H
00006 #define GROUP_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DGroupingNode.h"
00010 #include "X3DBoundedObject.h"
00011 
00012 namespace X3DTK {
00013 
00018 
00019 class Group : public X3DGroupingNode, public X3DBoundedObject
00020 {
00021 public:
00023   Group();
00025   Group(const SFVec3f &bboxCenter, 
00026     const SFVec3f &bboxSize);
00028   virtual SFNode clone() const;
00030   ~Group();
00031   
00033   virtual void loadAttributes(const X3DFileElement *element);
00035   virtual SFString writeAttributes() const;
00036 
00037 protected: 
00039   Group(const Group &G);
00040 };
00041 
00042 }
00043 
00044 #endif

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