Inheritance diagram for X3DGLGroupingNode:
Definition at line 14 of file X3DGLGroupingNode.h.
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Constructor.
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Virtual destructor.
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Copy constructor.
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Adds a child to the Children attribute. Return TRUE if succeeds.
Reimplemented from X3DAbstractNode. |
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Adds the sceneList to the children.
Reimplemented from X3DAbstractNode. |
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Clones the node.
Reimplemented from X3DGLChildNode. Reimplemented in GLScene, GLGroup, and GLTransform. |
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Gets the Children attribute.
Definition at line 32 of file X3DGLGroupingNode.h. References X3DGLGroupingNode::_children. |
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Removes the child. Return TRUE if succeeds.
Reimplemented from X3DAbstractNode. |
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Removes the sceneList to the children.
Reimplemented from X3DAbstractNode. |
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Sets the child. Behaves like addChild.
Reimplemented from X3DAbstractNode. |
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Children attribute.
Definition at line 44 of file X3DGLGroupingNode.h. Referenced by X3DGLGroupingNode::getChildren(). |