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DefaultTexturingCreator.h

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00001 
00002 //                            DefaultTexturingCreator.h                       //
00004 
00005 #ifndef DEFAULTTEXTURINGCREATOR_H
00006 #define DEFAULTTEXTURINGCREATOR_H
00007 
00008 #include "TexturingCreator.h"
00009 
00010 namespace X3DTK {
00011 
00014 
00015 class DefaultTexturingCreator : public TexturingCreator
00016 {
00017 public:
00019   DefaultTexturingCreator();
00021   virtual ~DefaultTexturingCreator();
00022   
00024   SFNode createImageTexture() const;
00026   SFNode createTextureCoordinate() const;
00027 };
00028 
00029 }
00030 
00031 #endif

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