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BoxDrawArray.h

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00021 //                            BoxDrawArray.h                                  //
00023 
00024 #ifndef BOXARRAY_H
00025 #define BOXARRAY_H
00026 
00027 #include "X3DTypes.h"
00028 #include "X3DGLTypes.h"
00029 
00030 #include <vector>
00031 
00032 namespace X3DTK {
00033 namespace GL {
00034 
00037 
00038 class BoxDrawArray
00039 {
00040 public:
00042   static BoxDrawArray *getInstance();
00044   void removeInstance();
00045 
00047   unsigned int getBoxSize() const;
00049   const void *getBoxVertexArrayAddress() const;
00051   const unsigned int *getBoxIndexArrayAddress() const;
00052 
00053 private:
00055   BoxDrawArray();
00056   
00057   static int _count;
00058   static BoxDrawArray *_ref;
00059   
00060   std::vector<N3F_V3F> _boxVertexArray;
00061   std::vector<unsigned int> _boxIndexArray;
00062 };
00063 
00064 }
00065 }
00066 
00067 #endif

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