00001 #include "TexturingCreator.h" 00002 00003 using namespace X3DTK; 00004 00005 TexturingCreator::TexturingCreator() 00006 { 00007 defineComponentName("Texturing"); 00008 } 00009 00010 TexturingCreator::~TexturingCreator() 00011 { 00012 }