save(Scene *S) const=0 | X3DTK::X3D::X3DSceneSaver | [pure virtual] |
saveAs(Scene *S, const SFString &fileName) const=0 | X3DTK::X3D::X3DSceneSaver | [pure virtual] |
setComponentVisitor(X3DComponentVisitor *component)=0 | X3DTK::X3DOnePassProcessor | [pure virtual] |
X3DOnePassProcessor() | X3DTK::X3DOnePassProcessor | |
X3DProcessor() | X3DTK::X3DProcessor | |
X3DSceneSaver() | X3DTK::X3D::X3DSceneSaver | |
~X3DOnePassProcessor()=0 | X3DTK::X3DOnePassProcessor | [pure virtual] |
~X3DProcessor()=0 | X3DTK::X3DProcessor | [pure virtual] |
~X3DSceneSaver()=0 | X3DTK::X3D::X3DSceneSaver | [pure virtual] |