00001 #include "X3DGeometryNode.h" 00002 00003 using namespace X3DTK; 00004 00005 X3DGeometryNode::X3DGeometryNode() 00006 : X3DNode() 00007 { 00008 defineTagName("X3DGeometryNode", "Rendering"); 00009 } 00010 00011 X3DGeometryNode::X3DGeometryNode(const X3DGeometryNode &N) 00012 : X3DNode(N) 00013 { 00014 defineTagName("X3DGeometryNode", "Rendering"); 00015 } 00016 00017 SFNode X3DGeometryNode::clone() const 00018 { 00019 return 0; 00020 } 00021 00022 X3DGeometryNode::~X3DGeometryNode() 00023 { 00024 }