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Coordinate.h

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00021 //                            Coordinate.h                                    //
00023 
00024 #ifndef COORDINATE_H
00025 #define COORDINATE_H
00026 
00027 #include "X3DTypes.h"
00028 #include "X3DCoordinateNode.h"
00029 
00030 namespace X3DTK {
00031 namespace X3D {
00032 
00037 
00038 class Coordinate : public X3DCoordinateNode
00039 {
00040 public:
00042   Coordinate();
00044   Coordinate(const MFVec3f &point);
00046   virtual SFNode clone() const;
00048   virtual ~Coordinate();
00049   
00051   void setPoint(const MFVec3f &point);
00052     
00054   inline const MFVec3f &getPoint() const {return _point;};
00055   
00057   virtual void load(const X3DFileElement *element);
00059   virtual SFString write() const;
00060   
00061 protected: 
00063   Coordinate(const Coordinate &C);
00064 
00065 private:  
00067   MFVec3f _point;  
00068 };
00069 
00070 }
00071 }
00072 
00073 #endif

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