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X3DGroupingNode Class Reference

Base class of the Grouping component defining an X3DGroupingNode (X3D documentation). More...

Inherits X3DChildNode.

Inherited by Group, Scene, and Transform.

List of all members.

Public Member Functions

Protected Member Functions


Detailed Description

Base class of the Grouping component defining an X3DGroupingNode (X3D documentation).


Constructor & Destructor Documentation

X3DGroupingNode  ) 
 

Constructor.

virtual ~X3DGroupingNode  )  [virtual]
 

Virtual destructor.

X3DGroupingNode const X3DGroupingNode &  N  )  [protected]
 

Copy constructor.


Member Function Documentation

bool addChild const SFNode &  N  )  [virtual]
 

Adds a child to the Children attribute. Returns TRUE if succeeds.

Reimplemented from X3DAbstractNode.

virtual void addScenesToChildren const MFScene &  sceneList  )  [protected, virtual]
 

Adds the sceneList to the children.

Reimplemented from X3DAbstractNode.

virtual SFNode clone  )  const [virtual]
 

Clones the node.

Reimplemented from X3DChildNode.

Reimplemented in Scene, Group, and Transform.

MFNode getChildren  )  const [inline]
 

Gets the Children attribute.

bool removeChild const SFNode &  N  )  [virtual]
 

Removes the child. Return TRUE if succeeds.

Reimplemented from X3DAbstractNode.

virtual void removeScenesToChildren const MFScene &  sceneList  )  [protected, virtual]
 

Removes the sceneList to the children.

Reimplemented from X3DAbstractNode.

bool setChild const SFNode &  N  )  [virtual]
 

Sets the child. Behaves like addChild.

Reimplemented from X3DAbstractNode.


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