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Color.h

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00021 //                            Color.h                                         //
00023 
00024 #ifndef COLOR_H
00025 #define COLOR_H
00026 
00027 #include "X3DTypes.h"
00028 #include "X3DColorNode.h"
00029 
00030 namespace X3DTK {
00031 namespace X3D {
00032 
00037 
00038 class Color : public X3DColorNode
00039 {
00040 public:
00042   Color();
00044   Color(const MFColor &color);
00046   virtual SFNode clone() const;
00048   virtual ~Color();
00049   
00051   void setColor(const MFColor &color);
00052   
00054   inline const MFColor &getColor() const {return _color;}; 
00055   
00057   virtual void load(const X3DFileElement *element);
00059   virtual SFString write() const;
00060   
00061 protected:  
00063   Color(const Color &C);
00064 
00065 private:  
00067   MFColor _color;  
00068 };
00069 
00070 }
00071 }
00072 
00073 #endif

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