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PointSet.h

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00040 //                            PointSet.h                                      //
00042 
00043 #ifndef POINTSET_H
00044 #define POINTSET_H
00045 
00046 #include "X3DTypes.h"
00047 #include "X3DGeometryNode.h"
00048 
00049 namespace X3DTK {
00050 namespace X3D {
00051 
00052 class X3DColorNode;
00053 class X3DCoordinateNode;
00054 
00059 class PointSet : public X3DGeometryNode
00060 {
00061 public:
00063   PointSet();
00065   PointSet(const X3DColorNode *color,
00066            const X3DCoordinateNode *coord);
00068   virtual SFNode clone() const;
00070   virtual ~PointSet();
00071   
00073   void setColor(const X3DColorNode *color);
00075   void setCoord(const X3DCoordinateNode *coord);
00076   
00078   inline SFNode getColor() const {return _color;};
00080   inline SFNode getCoord() const {return _coord;};
00081   
00084   virtual bool addChild(const SFAbstractNode &N);
00087   virtual bool setChild(const SFAbstractNode &N);
00089   virtual bool removeChild(const SFAbstractNode &N);
00090 
00091 protected:
00093   PointSet(const PointSet &P);
00094   
00095 private:  
00097   SFNode _color; 
00099   SFNode _coord;  
00100 };
00101 
00102 }
00103 }
00104 
00105 #endif

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