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DefaultGLDFSGLTexturingWalker.cpp

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00001 #include "DefaultGLDFSGLTexturingWalker.h"
00002 
00003 using namespace X3DTK;
00004 
00005 DefaultGLDFSGLTexturingWalker::DefaultGLDFSGLTexturingWalker()
00006 : DFSGLTexturingWalker()
00007 {
00008 }
00009 
00010 DefaultGLDFSGLTexturingWalker::~DefaultGLDFSGLTexturingWalker()
00011 {
00012 }

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