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X3DTextureCoordinateNode.h

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00021 //                            X3DTextureCoordinateNode.h                      //
00023 
00024 #ifndef X3DTEXTURECOORDINATENODE_H
00025 #define X3DTEXTURECOORDINATENODE_H
00026 
00027 #include "X3DTypes.h"
00028 #include "X3DGeometricPropertyNode.h"
00029 
00030 namespace X3DTK {
00031 namespace X3D {
00032 
00037 
00038 class X3DTextureCoordinateNode : public X3DGeometricPropertyNode
00039 {
00040 public:  
00042   X3DTextureCoordinateNode();
00044   X3DTextureCoordinateNode(const MFVec2f &point);
00046   virtual SFNode clone() const;
00048   virtual ~X3DTextureCoordinateNode();
00049 
00051   void setPoint(const MFVec2f &point);
00052     
00054   inline const MFVec2f &getPoint() const {return _point;};
00055   
00057   virtual void load(const X3DFileElement *element);
00059   virtual SFString write() const;
00060 
00061 protected:
00063   X3DTextureCoordinateNode(const X3DTextureCoordinateNode &N);  
00064 
00065 private:  
00067   MFVec2f _point;  
00068 };
00069 
00070 }
00071 }
00072 
00073 #endif

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