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Group.h

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00021 //                            Group.h                                         //
00023 
00024 #ifndef GROUP_H
00025 #define GROUP_H
00026 
00027 #include "X3DTypes.h"
00028 #include "X3DGroupingNode.h"
00029 #include "X3DBoundedObject.h"
00030 
00031 namespace X3DTK {
00032 namespace X3D {
00033 
00038 
00039 class Group : public X3DGroupingNode, public X3DBoundedObject
00040 {
00041 public:
00043   Group();
00045   Group(const SFVec3f &bboxCenter, 
00046         const SFVec3f &bboxSize);
00048   virtual SFNode clone() const;
00050   virtual ~Group();
00051   
00053   virtual void load(const X3DFileElement *element);
00055   virtual SFString write() const;
00056 
00057 protected: 
00059   Group(const Group &G);
00060 };
00061 
00062 }
00063 }
00064 
00065 #endif

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