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GLUpdater.h

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00001 
00002 //                            GLUpdater.h                                     //
00004 
00005 #ifndef GLUPDATER_H
00006 #define GLUPDATER_H
00007 
00008 #include "X3DGLUpdater.h"
00009 #include "GLUpdaterGlobalVariables.h"
00010 #include "X3DGLNode.h"
00011 
00012 namespace X3DTK {
00013 namespace GL {
00014 
00015 class DFS;
00016 
00018 
00019 class Updater : public X3DUpdater
00020 {
00021 public:
00023   Updater();
00025   virtual ~Updater();
00026   
00028   void setComponentVisitor(X3DComponentVisitor *component);
00029   
00031   virtual void update(X3DNode *N);
00032 
00033 protected:
00034   UpdaterGlobalVariables *globalVariables;
00035   DFS *dfs;
00036 };
00037 
00038 }
00039 }
00040 
00041 #endif

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