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TriangleStripSet.h

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00001 
00002 //                            TriangleStripSet.h                              //
00004 
00005 #ifndef TRIANGLESTRIPSET_H
00006 #define TRIANGLESTRIPSET_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DComposedGeometryNode.h"
00010 
00011 namespace X3DTK {
00012 namespace X3D {
00013 
00018 
00019 class TriangleStripSet : public X3DComposedGeometryNode
00020 {
00021 public:
00023   TriangleStripSet();
00025   TriangleStripSet(const X3DColorNode *color,
00026                    const X3DCoordinateNode *coord,
00027                    const X3DNormalNode *normal,
00028                    const X3DTextureCoordinateNode *texCoord,
00029                    SFBool ccw,
00030                    SFBool colorPerVertex,
00031                    SFBool convex,
00032                    SFFloat creaseAngle,
00033                    SFBool normalPerVertex,
00034                    SFBool solid,
00035                    const MFInt32 &stripCount);
00037   virtual SFNode clone() const;
00039   virtual ~TriangleStripSet();
00040   
00042   void setConvex(SFBool convex);
00044   void setCreaseAngle(SFFloat creaseAngle);
00046   void setStripCount(const MFInt32 &stripCount);
00047   
00049   inline SFBool getConvex() const {return _convex;};
00051   inline SFFloat getCreaseAngle() const {return _creaseAngle;};
00053   inline const MFInt32 &getStripCount() const {return _stripCount;};
00054   
00056   virtual void load(const X3DFileElement *element);
00058   virtual SFString write() const;
00059   
00060 protected:
00062   TriangleStripSet(const TriangleStripSet &T);
00063 
00064 private:  
00066   SFBool _convex;  
00068   SFFloat _creaseAngle; 
00070   MFInt32 _stripCount;
00071 };
00072 
00073 }
00074 }
00075 
00076 #endif

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