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Box.h

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00001 
00002 //                            Box.h                                           //
00004 
00005 #ifndef BOX_H
00006 #define BOX_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DGeometry3DNode.h"
00010 
00011 namespace X3DTK {
00012 namespace X3D {
00013 
00018 
00019 class Box : public X3DGeometry3DNode
00020 {
00021 public:
00023   Box();
00026   Box(const SFVec3f &size);
00028   virtual SFNode clone() const;
00030   virtual ~Box();
00031   
00033   void setSize(const SFVec3f &size);
00034   
00036   inline const SFVec3f &getSize() const {return _size;};
00037   
00039   virtual void load(const X3DFileElement *element);
00041   virtual SFString write() const;
00042 
00043 protected:
00045   Box(const Box &B);
00046 
00047 private:  
00049   SFVec3f _size;
00050 };
00051 
00052 }
00053 }
00054 
00055 #endif

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