00001 00002 // GLDefaultDFSRenderingWalker.h // 00004 00005 #ifndef GLDEFAULTDFSRENDERINGWALKER_H 00006 #define GLDEFAULTDFSRENDERINGWALKER_H 00007 00008 #include "GLDFSRenderingWalker.h" 00009 00010 namespace X3DTK { 00011 namespace GL { 00012 00013 class X3DComposedGeometryNode; 00014 class IndexedLineSet; 00015 class PointSet; 00016 00018 00019 class DefaultDFSRenderingWalker : public DFSRenderingWalker 00020 { 00021 public: 00023 DefaultDFSRenderingWalker(); 00025 virtual ~DefaultDFSRenderingWalker(); 00026 00027 virtual void walkX3DComposedGeometryNode(X3DComposedGeometryNode *N) const; 00028 virtual void walkIndexedLineSet(IndexedLineSet *I) const; 00029 virtual void walkPointSet(PointSet *P) const; 00030 }; 00031 00032 } 00033 } 00034 00035 #endif