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Group.h

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00001 
00002 //                            Group.h                                         //
00004 
00005 #ifndef GROUP_H
00006 #define GROUP_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DGroupingNode.h"
00010 #include "X3DBoundedObject.h"
00011 
00012 namespace X3DTK {
00013 namespace X3D {
00014 
00019 
00020 class Group : public X3DGroupingNode, public X3DBoundedObject
00021 {
00022 public:
00024   Group();
00026   Group(const SFVec3f &bboxCenter, 
00027         const SFVec3f &bboxSize);
00029   virtual SFNode clone() const;
00031   virtual ~Group();
00032   
00034   virtual void load(const X3DFileElement *element);
00036   virtual SFString write() const;
00037 
00038 protected: 
00040   Group(const Group &G);
00041 };
00042 
00043 }
00044 }
00045 
00046 #endif

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