Inheritance diagram for X3DTK::GL::ImageTexture:
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Constructor.
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Destructor.
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Copy constructor.
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Clones the node.
Reimplemented from X3DTK::GL::X3DTexture2DNode. |
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Gets the texName.
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Gets the ratioS.
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Renders the node in an openGL context.
Reimplemented from X3DTK::GL::X3DNode. |
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Setst the texture name attribute.
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Sets the exture transform attribute.
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Updates the attributes of the node.
Reimplemented from X3DTK::GL::X3DNode. |