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GLRenderer.h

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00001 
00002 //                            GLRenderer.h                                    //
00004 
00005 #ifndef GLRENDERER_H
00006 #define GLRENDERER_H
00007 
00008 #include "X3DGLRenderer.h"
00009 #include "GLRendererGlobalVariables.h"
00010 #include "GLDFS.h"
00011 
00012 namespace X3DTK {
00013 namespace GL {
00014 
00016 
00017 class Renderer : public X3DRenderer
00018 {
00019 public:
00021   Renderer();
00023   virtual ~Renderer();
00024   
00025   void setComponentVisitor(X3DComponentVisitor *component);
00026   
00028   virtual void render(X3DNode *N) const;
00029 
00030 protected:
00031   RendererGlobalVariables *globalVariables;
00032   DFS *dfs;
00033 };
00034 
00035 }
00036 }
00037 
00038 #endif

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