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GLCylinder Class Reference

Class providing a implementation of the X3DGLNode corresponding to the X3DNode Cylinder. More...

Inherits X3DGLGeometry3DNode.

List of all members.

Public Member Functions

Protected Member Functions


Detailed Description

Class providing a implementation of the X3DGLNode corresponding to the X3DNode Cylinder.


Constructor & Destructor Documentation

GLCylinder  ) 
 

Constructor.

virtual ~GLCylinder  )  [virtual]
 

Destructor.

GLCylinder const GLCylinder &  C  )  [protected]
 

Copy constructor.


Member Function Documentation

virtual SFNode clone  )  const [virtual]
 

Clones the node.

Reimplemented from X3DGLGeometry3DNode.

SFBool getBottom  )  const [inline]
 

Bottom attribute.

CylinderDrawArray* getCylinderArray  )  const [inline]
 

Cylinder array.

SFFloat getHeight  )  const [inline]
 

Height attribute.

SFFloat getRadius  )  const [inline]
 

Radius attribute.

SFBool getSide  )  const [inline]
 

Side attribute.

SFBool getTop  )  const [inline]
 

Top attribute.

virtual void render  )  const [virtual]
 

Renders the node in an openGL context.

Reimplemented from X3DGLNode.

void setBottom SFBool  bottom  ) 
 

Bottom attribute.

void setCylinderArray CylinderDrawArray cylinderArray  ) 
 

Cylinder array.

void setHeight SFFloat  height  ) 
 

Height attribute.

void setRadius SFFloat  radius  ) 
 

Radius attribute.

void setSide SFBool  side  ) 
 

Side attribute.

void setTop SFBool  top  ) 
 

Top attribute.

virtual void update  )  [virtual]
 

Updates the attributes of the node.

Reimplemented from X3DGLNode.


Generated on Mon May 26 16:04:22 2003 for X3DToolKit by doxygen1.3