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GL_BBox.h

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00001 
00002 //                            GL_BBox.h                                       //
00004 
00005 #ifndef GLBBOX_H
00006 #define GLBBOX_H
00007 
00008 #include "BBox.h"
00009 #include "BBoxDrawArray.h"
00010 
00011 namespace X3DTK {
00012 namespace GL {
00013 
00015 
00016 class BBox : public X3DTK::BBox
00017 {
00018 public:
00020   BBox();
00022   explicit BBox(const X3DTK::BBox &BB);
00024   explicit BBox(const SFVec3f &min, const SFVec3f &max);
00025   
00027   void draw() const;
00028 
00029 protected:
00030   static BBoxDrawArray BBox_array;
00031 };
00032 
00033 }
00034 }
00035 
00036 #endif

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