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DefaultTexturingCreator.h

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00001 
00002 //                            DefaultTexturingCreator.h                       //
00004 
00005 #ifndef DEFAULTTEXTURINGCREATOR_H
00006 #define DEFAULTTEXTURINGCREATOR_H
00007 
00008 #include "TexturingCreator.h"
00009 
00010 namespace X3DTK {
00011 namespace X3D {
00012 
00015 
00016 class DefaultTexturingCreator : public TexturingCreator
00017 {
00018 public:
00020   DefaultTexturingCreator();
00022   virtual ~DefaultTexturingCreator();
00023   
00025   SFNode createImageTexture() const;
00027   SFNode createTextureCoordinate() const;
00028 };
00029 
00030 }
00031 }
00032 
00033 #endif

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