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GLDefaultDFSRenderingWalker.h

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00001 
00002 //                            GLDefaultDFSRenderingWalker.h                   //
00004 
00005 #ifndef GLDEFAULTDFSRENDERINGWALKER_H
00006 #define GLDEFAULTDFSRENDERINGWALKER_H
00007 
00008 #include "GLDFSRenderingWalker.h"
00009 
00010 namespace X3DTK {
00011 namespace GL {
00012 
00013 class X3DComposedGeometryNode;
00014 class IndexedLineSet;
00015 class PointSet;
00016 
00018 
00019 class DefaultDFSRenderingWalker : public DFSRenderingWalker
00020 {
00021 public:
00023   DefaultDFSRenderingWalker();
00025   virtual ~DefaultDFSRenderingWalker();
00026   
00027   virtual void walkX3DComposedGeometryNode(X3DComposedGeometryNode *N) const;
00028   virtual void walkIndexedLineSet(IndexedLineSet *I) const;
00029   virtual void walkPointSet(PointSet *P) const;
00030 };
00031 
00032 }
00033 }
00034 
00035 #endif

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