00001 #include "GLLineProperties.h" 00002 #include "LineProperties.h" 00003 00004 using namespace X3DTK; 00005 00006 GLLineProperties::GLLineProperties() 00007 : X3DGLAppearanceChildNode() 00008 { 00009 defineTagName("GLLineProperties", "GLShape"); 00010 } 00011 00012 GLLineProperties::GLLineProperties(const GLLineProperties &L) 00013 : X3DGLAppearanceChildNode(L) 00014 { 00015 defineTagName("GLLineProperties", "GLShape"); 00016 } 00017 00018 SFNode GLLineProperties::clone() const 00019 { 00020 return new GLLineProperties(*this); 00021 } 00022 00023 GLLineProperties::~GLLineProperties() 00024 { 00025 } 00026