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StaticGroup.h

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00021 //                            StaticGroup.h                                   //
00023 
00024 #ifndef STATICGROUP_H
00025 #define STATICGROUP_H
00026 
00027 #include "X3DTypes.h"
00028 #include "X3DChildNode.h"
00029 #include "X3DBoundedObject.h"
00030 
00031 namespace X3DTK {
00032 namespace X3D {
00033 
00038 
00039 class StaticGroup : public X3DChildNode, public X3DBoundedObject
00040 {
00041 public:
00043   StaticGroup();
00045   StaticGroup(const SFVec3f &bboxCenter, 
00046               const SFVec3f &bboxSize);
00048   virtual SFNode clone() const;
00050   virtual ~StaticGroup();
00051   
00053   virtual bool addChild(const SFAbstractNode &N);
00055   virtual bool setChild(const SFAbstractNode &N);
00057   virtual bool removeChild(const SFAbstractNode &N);
00058   
00060   inline MFNode getChildren() const {return _children;};
00062   virtual void load(const X3DFileElement *element);
00064   virtual SFString write() const;
00065 
00066 protected: 
00068   StaticGroup(const StaticGroup &G);
00069 
00070 private:    
00072   MFNode _children;  
00073 };
00074 
00075 }
00076 }
00077 
00078 #endif

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