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PointSet Class Reference

Class of the Rendering component defining a PointSet (X3D documentation). More...

Inherits X3DGeometryNode.

List of all members.

Public Member Functions

Protected Member Functions


Detailed Description

Class of the Rendering component defining a PointSet (X3D documentation).


Constructor & Destructor Documentation

PointSet  ) 
 

Constructor.

PointSet const X3DColorNode color,
const X3DCoordinateNode coord
 

Constructs a PointSet from its attributes.

virtual ~PointSet  )  [virtual]
 

Destructor.

PointSet const PointSet &  P  )  [protected]
 

Copy constructor.


Member Function Documentation

bool addChild const SFNode &  N  )  [virtual]
 

Adds the child N.

Returns FALSE if the child already exists or N is not a valid child.

Reimplemented from X3DAbstractNode.

virtual void addScenesToChildren const MFScene &  sceneList  )  [protected, virtual]
 

Adds the sceneList to the children.

Reimplemented from X3DAbstractNode.

virtual SFNode clone  )  const [virtual]
 

Clones the node.

Reimplemented from X3DGeometryNode.

SFNode getColor  )  const [inline]
 

Gets the Color attribute.

SFNode getCoord  )  const [inline]
 

Gets the Coord attribute.

bool removeChild const SFNode &  N  )  [virtual]
 

Removes the child if exists. Returns TRUE if succeeds.

Reimplemented from X3DAbstractNode.

virtual void removeScenesToChildren const MFScene &  sceneList  )  [protected, virtual]
 

Removes the sceneList to the children.

Reimplemented from X3DAbstractNode.

bool setChild const SFNode &  N  )  [virtual]
 

Sets the child N.

Returns FALSE if N is not a valid child. If the child already exists then N becomes the new child.

Reimplemented from X3DAbstractNode.

void setColor const X3DColorNode color  ) 
 

Sets the Color attribute.

void setCoord const X3DCoordinateNode coord  ) 
 

Sets the Coord attribute.


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