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MESH_X3DGroupingNode.h

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00001 
00002 //                            X3DMeshGroupingNode.h                           //
00004 
00005 #ifndef X3DMESHGROUPINGNODE
00006 #define X3DMESHGROUPINGNODE
00007 
00008 #include "MESH_X3DNode.h"
00009 
00010 namespace X3DTK {
00011 namespace MESH {
00012 
00014 
00015 class X3DGroupingNode : public X3DNode
00016 {
00017 public:
00019   X3DGroupingNode();
00021   virtual SFNode clone() const;
00023   virtual ~X3DGroupingNode();
00024 
00026   bool addChild(const SFAbstractNode &N);
00028   bool setChild(const SFAbstractNode &N);
00030   bool removeChild(const SFAbstractNode &N);
00031   
00033   inline MFNode getChildren() const {return _children;};
00034   
00035 protected:
00037   X3DGroupingNode(const X3DGroupingNode &N);
00038 
00039 private:  
00041   MFNode _children;
00042 };
00043 
00044 }
00045 }
00046 
00047 #endif

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