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X3DInterpolatorNode.h

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00001 
00002 //                            X3DInterpolatorNode.h                           //
00004 
00005 #ifndef X3DINTERPOLATORNODE_H
00006 #define X3DINTERPOLATORNODE_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DChildNode.h"
00010 
00011 namespace X3DTK {
00012 namespace X3D {
00013 
00018 
00019 class X3DInterpolatorNode : public X3DChildNode
00020 {
00021 public:
00023   X3DInterpolatorNode();
00025   X3DInterpolatorNode(const MFFloat &key);
00027   virtual SFNode clone() const;
00029   virtual ~X3DInterpolatorNode();
00030 
00032   void setKey(const MFFloat &key);
00033 
00035   inline const MFFloat &getKey() const {return _key;};
00036 
00038   virtual void load(const X3DFileElement *element);
00040   virtual SFString write() const;
00041 
00042 protected:
00044   X3DInterpolatorNode(const X3DInterpolatorNode &N);
00045 
00046 private:
00048   MFFloat _key;
00049 };
00050 
00051 }
00052 }
00053 
00054 #endif

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