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MeshNormalUpdater.h

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00001 
00002 //                            MeshNormalUpdater.h                             //
00004 
00005 #ifndef MESH_NORMAL_UPDATER_H
00006 #define MESH_NORMAL_UPDATER_H
00007 
00008 #include "MeshSceneGraphTypes.h"
00009 #include "X3DOnePassProcessor.h"
00010 
00011 namespace X3DTK {
00012 namespace MESH {
00013 
00014 class MeshNormalUpdater : public X3DOnePassProcessor
00015 {
00016 public:
00017   MeshNormalUpdater();
00018   virtual ~MeshNormalUpdater();
00019   
00020   virtual void updateNormals(X3DNode *N);
00021 };
00022 
00023 }
00024 }
00025 
00026 #endif
00027 

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