Main Page   Namespace List   Class Hierarchy   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

X3DTK::GL::IndexedFaceSet Class Reference

Class providing a implementation of the X3DGLNode corresponding to the X3DNode IndexedFaceSet. More...

Inheritance diagram for X3DTK::GL::IndexedFaceSet:

X3DTK::GL::X3DComposedGeometryNode X3DTK::GL::X3DGeometry3DNode X3DTK::GL::X3DGeometryNode X3DTK::GL::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Methods

Protected Methods


Detailed Description

Class providing a implementation of the X3DGLNode corresponding to the X3DNode IndexedFaceSet.


Constructor & Destructor Documentation

X3DTK::GL::IndexedFaceSet::IndexedFaceSet  
 

Constructor.

virtual X3DTK::GL::IndexedFaceSet::~IndexedFaceSet   [virtual]
 

Destructor.

X3DTK::GL::IndexedFaceSet::IndexedFaceSet const IndexedFaceSet &    G [protected]
 

Copy constructor.


Member Function Documentation

std::vector<C4F_N3F_V3F>& X3DTK::GL::IndexedFaceSet::C4F_N3F_V3F_vertexArray   [inline]
 

Gets the C4F_N3F_V3F vertexArray.

virtual SFNode X3DTK::GL::IndexedFaceSet::clone   [virtual]
 

Clones the node.

Reimplemented from X3DTK::X3DAbstractNode.

virtual void X3DTK::GL::IndexedFaceSet::computeNormals   [virtual]
 

Computes the normals.

virtual void X3DTK::GL::IndexedFaceSet::draw   [virtual]
 

Renders the node in an openGL context.

Reimplemented from X3DTK::GL::X3DGeometryNode.

const std::vector<MFInt32>& X3DTK::GL::IndexedFaceSet::getX3DToGLIndex   [inline]
 

Gets the X3DToGLIndex.

MFInt32& X3DTK::GL::IndexedFaceSet::indexArray   [inline]
 

Gets the indexFaceArray.

std::vector<N3F_V3F>& X3DTK::GL::IndexedFaceSet::N3F_V3F_vertexArray   [inline]
 

Gets the N3F_V3F vertexArray.

void X3DTK::GL::IndexedFaceSet::setC4F_N3F_V3F_vertexArray const std::vector< C4F_N3F_V3F > &    C4F_N3F_V3FvertexArray
 

Sets the C4F_N3F_V3F vertexArray.

void X3DTK::GL::IndexedFaceSet::setIndexArray const MFInt32 &    indexArray
 

Sets the indexFaceArray.

void X3DTK::GL::IndexedFaceSet::setN3F_V3F_vertexArray const std::vector< N3F_V3F > &    N3F_V3FvertexArray
 

Sets the N3F_V3F vertexArray.

void X3DTK::GL::IndexedFaceSet::setT2F_C4F_N3F_V3F_vertexArray const std::vector< T2F_C4F_N3F_V3F > &    T2F_C4F_N3F_V3F_vertexArray
 

Sets the T2F_C4F_N3F_V3F vertexArray.

void X3DTK::GL::IndexedFaceSet::setT2F_N3F_V3F_vertexArray const std::vector< T2F_N3F_V3F > &    T2F_N3F_V3F_vertexArray
 

Sets the T2F_N3F_V3F vertexArray.

std::vector<T2F_C4F_N3F_V3F>& X3DTK::GL::IndexedFaceSet::T2F_C4F_N3F_V3F_vertexArray   [inline]
 

Gets the T2F_C4F_N3F_V3F vertexArray.

std::vector<T2F_N3F_V3F>& X3DTK::GL::IndexedFaceSet::T2F_N3F_V3F_vertexArray   [inline]
 

Gets the T2F_N3F_V3F vertexArray.

virtual void X3DTK::GL::IndexedFaceSet::update   [virtual]
 

Updates the attributes of the node.

Reimplemented from X3DTK::GL::X3DNode.


Generated on Thu Dec 4 13:25:56 2003 for X3DToolKit by doxygen1.2.18