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X3D_BBoxUpdaterCoreVisitor.h

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00001 
00002 //                            X3D_BBoxUpdaterCoreVisitor.h                    //
00004 
00005 #ifndef BBOXUPDATERCOREVISITOR_H
00006 #define BBOXUPDATERCOREVISITOR_H
00007 
00008 #include "X3D_CoreVisitor.h"
00009 #include "X3D_BBoxUpdaterStateVariables.h"
00010 
00011 namespace X3DTK {
00012 namespace X3D {
00013 
00014 class X3DNode;
00015 class Scene;
00016 
00018 
00019 class BBoxUpdaterCoreVisitor : public CoreVisitor
00020 {
00021 public:
00023   BBoxUpdaterCoreVisitor();
00025   virtual ~BBoxUpdaterCoreVisitor();
00026 
00027 
00029   virtual bool walkOnX3DNode(X3DNode *N, SFAbstractNode Child) const;
00030   
00032   virtual void leaveScene(Scene *S) const;
00033 
00034 protected:
00035   BBoxUpdaterStateVariables *stateVariables;
00036 };
00037 
00038 }
00039 }
00040 
00041 #endif

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