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GL_Updater.h

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00001 
00002 //                            GL_Updater.h                                    //
00004 
00005 #ifndef GLUPDATER_H
00006 #define GLUPDATER_H
00007 
00008 #include "GL_X3DUpdater.h"
00009 #include "GL_UpdaterStateVariables.h"
00010 
00011 namespace X3DTK {
00012 namespace GL {
00013 
00015 
00016 class Updater : public X3DUpdater
00017 {
00018 public:
00020   Updater();
00022   virtual ~Updater();
00023   
00025   virtual void update(X3DNode *N);
00026 
00027 protected:
00028   UpdaterStateVariables *stateVariables;
00029 };
00030 
00031 }
00032 }
00033 
00034 #endif

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