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GL_RendererShapeVisitor.h

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00001 
00002 //                            GL::RendererShapeVisitor.h                      //
00004 
00005 #ifndef GLRENDERERSHAPEVISITOR_H
00006 #define GLRENDERERSHAPEVISITOR_H
00007 
00008 #include "GL_ShapeVisitor.h"
00009 #include "GL_RendererStateVariables.h"
00010 
00011 namespace X3DTK {
00012 namespace GL {
00013 
00014 class Material;
00015 
00017 
00018 class RendererShapeVisitor : public ShapeVisitor
00019 {
00020 public:
00022   RendererShapeVisitor();
00024   virtual ~RendererShapeVisitor();
00025 
00027   virtual void enterMaterial(Material *M) const;
00028   
00029 protected:
00030   RendererStateVariables *stateVariables;
00031 };
00032 
00033 }
00034 }
00035 
00036 #endif

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