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GL_DFSRenderingWalker.h

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00001 
00002 //                            GL_DFSRenderingWalker.h                         //
00004 
00005 #ifndef GL_DFSRENDERINGWALKER_H
00006 #define GL_DFSRENDERINGWALKER_H
00007 
00008 #include "X3DComponentWalker.h"
00009 
00010 namespace X3DTK {
00011 namespace GL {
00012 
00013 class X3DComposedGeometryNode;
00014 class IndexedLineSet;
00015 class PointSet;
00016 
00018 
00019 class DFSRenderingWalker : public X3DComponentWalker
00020 {
00021 public:
00023   DFSRenderingWalker();
00025   virtual ~DFSRenderingWalker();
00026   
00028   virtual void walkX3DComposedGeometryNode(X3DComposedGeometryNode *N) const;
00030   virtual void walkIndexedLineSet(IndexedLineSet *I) const;
00032   virtual void walkPointSet(PointSet *P) const;
00033 };
00034 
00035 }
00036 }
00037 
00038 #endif

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