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X3D_TextureCoordinate.h

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00001 
00002 //                            X3D_TextureCoordinate.h                         //
00004 
00005 #ifndef TEXTURECOORDINATE_H
00006 #define TEXTURECOORDINATE_H
00007 
00008 #include "X3D_X3DTextureCoordinateNode.h"
00009 
00010 namespace X3DTK {
00011 namespace X3D {
00012 
00017 
00018 class TextureCoordinate : public X3DTextureCoordinateNode
00019 {
00020 public:  
00022   TextureCoordinate();
00024   virtual SFAbstractNode clone() const;
00026   virtual ~TextureCoordinate();
00027 
00028 protected:
00030   TextureCoordinate(const TextureCoordinate &N);
00031 };
00032 
00033 }
00034 }
00035 
00036 #endif

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