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X3DTK::GL::Sphere Class Reference

Class providing a implementation of the X3DGLNode corresponding to the X3DNode Sphere. More...

Inheritance diagram for X3DTK::GL::Sphere:

X3DTK::GL::X3DGeometry3DNode X3DTK::GL::X3DGeometryNode X3DTK::GL::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Methods

Protected Methods


Detailed Description

Class providing a implementation of the X3DGLNode corresponding to the X3DNode Sphere.


Constructor & Destructor Documentation

X3DTK::GL::Sphere::Sphere  
 

Constructor.

virtual X3DTK::GL::Sphere::~Sphere   [virtual]
 

Destructor.

X3DTK::GL::Sphere::Sphere const Sphere &    S [protected]
 

Copy constructor.


Member Function Documentation

virtual SFNode X3DTK::GL::Sphere::clone   [virtual]
 

Clones the node.

Reimplemented from X3DTK::X3DAbstractNode.

virtual void X3DTK::GL::Sphere::draw   [virtual]
 

Draws the node in an openGL context.

Reimplemented from X3DTK::GL::X3DGeometryNode.

const SFFloat& X3DTK::GL::Sphere::getRadius   const [inline]
 

Gets the radius attribute.

SphereDrawArray* X3DTK::GL::Sphere::getSphereArray   const [inline]
 

Gets the sphere array.

void X3DTK::GL::Sphere::setRadius const SFFloat &    radius
 

Sets the radius attribute.

void X3DTK::GL::Sphere::setSphereDrawArray SphereDrawArray   sphereArray
 

Sets the sphere array.

virtual void X3DTK::GL::Sphere::update   [virtual]
 

Updates the attributes of the node.

Reimplemented from X3DTK::GL::X3DNode.


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