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GL_UpdaterCoreVisitor.h

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00001 
00002 //                            GL_UpdaterGLCoreVisitor.h                       //
00004 
00005 #ifndef GLUPDATERGLCOREVISITOR_H
00006 #define GLUPDATERGLCOREVISITOR_H
00007 
00008 #include "GL_CoreVisitor.h"
00009 #include "GL_UpdaterStateVariables.h"
00010 
00011 namespace X3DTK {
00012 namespace GL {
00013 
00014 class Scene;
00015 
00017 
00018 class UpdaterCoreVisitor : public CoreVisitor
00019 {
00020 public:
00022   UpdaterCoreVisitor();
00024   virtual ~UpdaterCoreVisitor();
00025 
00027   virtual void enterScene(Scene *S) const;
00029   virtual void enterX3DNode(X3DNode *N) const;
00030 
00031 protected:
00032   UpdaterStateVariables *stateVariables;
00033 };
00034 
00035 }
00036 }
00037 
00038 #endif

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