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X3D_X3DNode.h

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00001 
00002 //                            X3D_X3DNode.h                                   //
00004 
00005 #ifndef X3DNODE_H
00006 #define X3DNODE_H
00007 
00008 #include "X3D_SceneGraphTypes.h"
00009 #include "X3DAbstractNode.h"
00010 
00011 namespace X3DTK {
00012 
00014 
00015 namespace X3D {
00016 
00021 
00022 class X3DNode : public X3DAbstractNode
00023 {
00024 public:
00026   X3DNode();
00028   virtual ~X3DNode();
00029 
00031   virtual void load(const X3DFileElement *element);
00033   virtual SFString &write(SFString &output) const;
00034 
00035 protected:
00037   X3DNode(const X3DNode &N);
00038   
00040   static void removeLink(SFNode father, SFNode child);
00041 };
00042 
00043 }
00044 }
00045 
00046 #endif

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