00001 00002 // X3D_GLBuilder.h // 00004 00005 #ifndef GLBUILDER_H 00006 #define GLBUILDER_H 00007 00008 #include "X3D_X3DGLBuilder.h" 00009 #include "X3D_GLBuilderStateVariables.h" 00010 00011 namespace X3DTK { 00012 namespace X3D { 00013 00015 00016 class GLBuilder : public X3DGLBuilder 00017 { 00018 public: 00020 GLBuilder(); 00022 virtual ~GLBuilder(); 00023 00025 virtual GL::SFNode build(SFNode N); 00026 00028 GL::Scene *build(Scene *S); 00029 00030 protected: 00031 GLBuilderStateVariables *stateVariables; 00032 }; 00033 00034 } 00035 } 00036 00037 #endif