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GL_RendererShapeVisitor.h

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00001 #ifndef X3DTK_GL_RENDERERSHAPEVISITOR_H
00002 #define X3DTK_GL_RENDERERSHAPEVISITOR_H
00003 
00004 #include "GL_ShapeVisitor.h"
00005 #include "GL_RendererStateVariables.h"
00006 
00007 namespace X3DTK {
00008 namespace GL {
00009 
00010 class Material;
00011 class X3DShapeNode;
00012 
00019 class RendererShapeVisitor : public ShapeVisitor
00020 {
00021 public:
00023   RendererShapeVisitor();
00025   virtual ~RendererShapeVisitor();
00026 
00028   virtual void enterMaterial(Material *M) const;
00030   virtual void enterX3DShapeNode(X3DShapeNode *N) const;
00031   
00032 protected:
00033   RendererStateVariables *stateVariables;
00034 };
00035 
00036 }
00037 }
00038 
00039 #endif

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