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GL_RendererShapeVisitor.h

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00001 
00002 //                            GL::RendererShapeVisitor.h                      //
00004 
00005 #ifndef GLRENDERERSHAPEVISITOR_H
00006 #define GLRENDERERSHAPEVISITOR_H
00007 
00008 #include "GL_ShapeVisitor.h"
00009 #include "GL_RendererStateVariables.h"
00010 
00011 namespace X3DTK {
00012 namespace GL {
00013 
00014 class Material;
00015 class X3DShapeNode;
00016 
00018 
00019 class RendererShapeVisitor : public ShapeVisitor
00020 {
00021 public:
00023   RendererShapeVisitor();
00025   virtual ~RendererShapeVisitor();
00026 
00028   virtual void enterMaterial(Material *M) const;
00030   virtual void enterX3DShapeNode(X3DShapeNode *N) const;
00031   
00032 protected:
00033   RendererStateVariables *stateVariables;
00034 };
00035 
00036 }
00037 }
00038 
00039 #endif

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