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X3D_PointSet.h

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00001 
00002 //                            X3D_PointSet.h                                  //
00004 
00005 #ifndef POINTSET_H
00006 #define POINTSET_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3D_X3DGeometryNode.h"
00010 
00011 namespace X3DTK {
00012 namespace X3D {
00013 
00014 class X3DColorNode;
00015 class X3DCoordinateNode;
00016 
00021 class PointSet : public X3DGeometryNode
00022 {
00023 public:
00025   PointSet();
00027   PointSet(X3DColorNode *color,
00028            X3DCoordinateNode *coord);
00030   virtual SFAbstractNode clone() const;
00032   virtual ~PointSet();
00033   
00035   void setColor(X3DColorNode *color);
00037   void setCoord(X3DCoordinateNode *coord);
00038   
00040   inline SFNode getColor() const {return _color;};
00042   inline SFNode getCoord() const {return _coord;};
00043   
00045   virtual MFAbstractNode getChildrenList() const;
00046   
00049   virtual bool addChild(const SFAbstractNode &N);
00052   virtual bool setChild(const SFAbstractNode &N);
00054   virtual bool removeChild(const SFAbstractNode &N);
00055 
00056 protected:
00058   PointSet(const PointSet &P);
00059   
00060 private:  
00062   SFNode _color; 
00064   SFNode _coord;  
00065 };
00066 
00067 }
00068 }
00069 
00070 #endif

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