00001 00002 // generated by script // 00004 00005 #ifndef X3DTK_KERNEL_H 00006 #define X3DTK_KERNEL_H 00007 00008 //abstractNode 00009 #include "private/NameDict.h" 00010 #include "private/SFComponent.h" 00011 #include "private/SFSceneGraph.h" 00012 #include "private/SFType.h" 00013 #include "private/X3DAbstractNode.h" 00014 00015 //image 00016 #include "private/Image.h" 00017 #include "private/JPGImageType.h" 00018 #include "private/X3DImageType.h" 00019 00020 //processor 00021 #include "private/AbstractVisitor.h" 00022 #include "private/AbstractWalker.h" 00023 #include "private/EnterFunction.h" 00024 #include "private/GraphTraversal.h" 00025 #include "private/LeaveFunction.h" 00026 #include "private/StateVariables.h" 00027 #include "private/VisitingFunctions.h" 00028 #include "private/Visitor.h" 00029 #include "private/Walker.h" 00030 #include "private/WalkingFunction.h" 00031 #include "private/WalkOnFunction.h" 00032 #include "private/X3DActiveFunction.h" 00033 #include "private/X3DActor.h" 00034 #include "private/X3DComponent.h" 00035 #include "private/X3DComponentVisitor.h" 00036 #include "private/X3DComponentWalker.h" 00037 #include "private/X3DFunction.h" 00038 #include "private/X3DMultiPassProcessor.h" 00039 #include "private/X3DOnePassProcessor.h" 00040 #include "private/X3DProcessor.h" 00041 00042 //types 00043 #include "private/BBox.h" 00044 #include "private/CLog.h" 00045 #include "private/libXMLFileElement.h" 00046 #include "private/Platform.h" 00047 #include "private/QFileElement.h" 00048 #include "private/SFMatrix34f.h" 00049 #include "private/SFPoint3f.h" 00050 #include "private/SFString.h" 00051 #include "private/SFVec2f.h" 00052 #include "private/SFVec3f.h" 00053 #include "private/TypeList.h" 00054 #include "private/X3DBaseTypes.h" 00055 #include "private/X3DFileElement.h" 00056 #include "private/X3DTypes.h" 00057 #include "private/X3DTypesToSFString.h" 00058 #include "private/XercesFileElement.h" 00059 00060 #endif