00001 #ifndef X3DTK_X3D_GLBUILDERCOREVISITOR_H 00002 #define X3DTK_X3D_GLBUILDERCOREVISITOR_H 00003 00004 #include "X3D_CoreVisitor.h" 00005 #include "X3D_GLBuilderStateVariables.h" 00006 00007 namespace X3DTK { 00008 namespace X3D { 00009 00010 class Scene; 00011 class X3DNode; 00012 00019 class GLBuilderCoreVisitor : public CoreVisitor 00020 { 00021 public: 00023 GLBuilderCoreVisitor(); 00025 virtual ~GLBuilderCoreVisitor(); 00026 00028 virtual void enterScene(Scene *S) const; 00030 virtual void enterX3DNode(X3DNode *N) const; 00031 00033 virtual bool walkOnX3DNode(X3DNode *N, SFAbstractNode child) const; 00034 00036 virtual void leaveX3DNode(X3DNode *N) const; 00037 00038 protected: 00039 GLBuilderStateVariables *stateVariables; 00040 }; 00041 00042 } 00043 } 00044 00045 #endif