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X3DTK::GL::RendererStateVariables Class Reference

StateVariables for the GLRenderer module. More...

Inheritance diagram for X3DTK::GL::RendererStateVariables:

X3DTK::StateVariables List of all members.

Public Methods


Detailed Description

StateVariables for the GLRenderer module.


Constructor & Destructor Documentation

X3DTK::GL::RendererStateVariables::RendererStateVariables  
 

Constructor.

virtual X3DTK::GL::RendererStateVariables::~RendererStateVariables   [virtual]
 

Destructor.


Member Function Documentation

void X3DTK::GL::RendererStateVariables::finishSelect  
 

Finishes the selection.

int X3DTK::GL::RendererStateVariables::getCurrentId   const [inline]
 

Gets the current id.

bool X3DTK::GL::RendererStateVariables::getSelectionMode   const [inline]
 

Gets the selection mode.

X3DShapeNode* X3DTK::GL::RendererStateVariables::getShape   const [inline]
 

Returns the selected shape.

void X3DTK::GL::RendererStateVariables::initSelect double    x,
double    y
 

Initializes the selection. x and y are the screen coordinates.

void X3DTK::GL::RendererStateVariables::setSelectionMode bool    value
 

Sets the selection mode.

void X3DTK::GL::RendererStateVariables::storeShape X3DShapeNode   S
 

Stores the shape. Returns the integer identifier of the shape.


Generated on Mon Jan 19 10:32:15 2004 for X3DToolKit by doxygen1.2.18