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X3D_Coordinate.h

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00001 #ifndef X3DTK_X3D_COORDINATE_H
00002 #define X3DTK_X3D_COORDINATE_H
00003 
00004 #include "X3DTypes.h"
00005 #include "X3D_X3DCoordinateNode.h"
00006 
00007 namespace X3DTK {
00008 namespace X3D {
00009 
00018 class Coordinate : public X3DCoordinateNode
00019 {
00020 public:
00022   Coordinate();
00024   Coordinate(const MFVec3f &point);
00026   virtual SFAbstractNode clone() const;
00028   virtual ~Coordinate();
00029   
00031   void setPoint(const MFVec3f &point);
00032     
00034   inline const MFVec3f &getPoint() const {return _point;};
00035   
00037   virtual void load(const X3DFileElement *element);
00039   virtual SFString &write(SFString &output) const;
00040   
00041 protected: 
00043   Coordinate(const Coordinate &C);
00044 
00045 private:  
00047   MFVec3f _point;  
00048 };
00049 
00050 }
00051 }
00052 
00053 #endif

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