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X3D_ColorRGBA.h

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00001 #ifndef X3DTK_X3D_COLORRGBA_H
00002 #define X3DTK_X3D_COLORRGBA_H
00003 
00004 #include "X3DTypes.h"
00005 #include "X3D_X3DColorNode.h"
00006 
00007 namespace X3DTK {
00008 namespace X3D {
00009 
00018 class ColorRGBA : public X3DColorNode
00019 {
00020 public:
00022   ColorRGBA();
00024   ColorRGBA(const MFColorRGBA &color);
00026   virtual SFAbstractNode clone() const;
00028   virtual ~ColorRGBA();
00029   
00031   void setColor(const MFColorRGBA &color);
00032   
00034   inline const MFColorRGBA &getColor() const {return _color;};
00035   
00037   virtual void load(const X3DFileElement *element);
00039   virtual SFString &write(SFString &output) const;
00040   
00041 protected:
00043   ColorRGBA(const ColorRGBA &C);
00044 
00045 private:  
00047   MFColorRGBA _color;  
00048 };
00049 
00050 }
00051 }
00052 
00053 #endif

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