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X3DTK::GL::Switch Class Reference
[GLSceneGraph]

Class declared in <X3DTK/GL/scenegraph.h> providing the GL implementation of X3D::Switch. More...

Inheritance diagram for X3DTK::GL::Switch:

X3DTK::GL::X3DGroupingNode X3DTK::GL::X3DChildNode X3DTK::GL::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Member Functions

Protected Member Functions


Detailed Description

Class declared in <X3DTK/GL/scenegraph.h> providing the GL implementation of X3D::Switch.


Constructor & Destructor Documentation

X3DTK::GL::Switch::Switch  ) 
 

Constructor.

virtual X3DTK::GL::Switch::~Switch  )  [virtual]
 

Destructor.

X3DTK::GL::Switch::Switch const Switch G  )  [protected]
 

Copy constructor.


Member Function Documentation

virtual SFNode X3DTK::GL::Switch::clone  )  const [virtual]
 

Clones the node.

Reimplemented from X3DTK::X3DAbstractNode.

const SFInt32& X3DTK::GL::Switch::getWhichChoice  )  const [inline]
 

Gets the whichChoice.

void X3DTK::GL::Switch::setWhichChoice const SFInt32 whichChoice  ) 
 

Sets the whichChoice.

virtual void X3DTK::GL::Switch::update  )  [virtual]
 

Updates the content of the node.

Reimplemented from X3DTK::GL::X3DNode.


Generated on Wed Apr 7 12:15:32 2004 for X3DToolKit by doxygen 1.3.3