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X3DTK::MESH::SFFace< FData, VData, EData, readOnly > Class Template Reference
[MeshSceneGraph]

Template class declared in <X3DTK/MESH/scenegraph.h> providing a face structure for the Mesh class. More...

List of all members.

Public Types

Public Member Functions


Detailed Description

template<class FData, class VData, class EData, bool readOnly = true>
class X3DTK::MESH::SFFace< FData, VData, EData, readOnly >

Template class declared in <X3DTK/MESH/scenegraph.h> providing a face structure for the Mesh class.


Member Typedef Documentation

template<class FData, class VData, class EData, bool readOnly = true>
typedef EntityMFEdge<EData, FData, VData, readOnly> X3DTK::MESH::SFFace< FData, VData, EData, readOnly >::MFEdge
 


Member Function Documentation

template<class FData, class VData, class EData, bool readOnly = true>
const FData& X3DTK::MESH::SFFace< FData, VData, EData, readOnly >::data  )  const [inline]
 

Gets the data.

template<class FData, class VData, class EData, bool readOnly = true>
FData& X3DTK::MESH::SFFace< FData, VData, EData, readOnly >::data  )  [inline]
 

Gets the data.

template<class FData, class VData, class EData, bool readOnly = true>
template<class F>
F& X3DTK::MESH::SFFace< FData, VData, EData, readOnly >::getData  ) 
 

Gets the data F from FData which must be of type clist<tlist<T...> >.

template<class FData, class VData, class EData, bool readOnly = true>
const MFEdge& X3DTK::MESH::SFFace< FData, VData, EData, readOnly >::getEdges  )  const [inline]
 

Gets the edges of the faces. The order is given b the order of definition of the face.

template<class FData, class VData, class EData, bool readOnly = true>
unsigned int X3DTK::MESH::SFFace< FData, VData, EData, readOnly >::getIndex  )  const [inline]
 

Gets the index.

template<class FData, class VData, class EData, bool readOnly = true>
template<class F>
F& X3DTK::MESH::SFFace< FData, VData, EData, readOnly >::ogetData  ) 
 

Gets optionally the data F from FData which must be of type clist<tlist<T...> >.

template<class FData, class VData, class EData, bool readOnly = true>
void X3DTK::MESH::SFFace< FData, VData, EData, readOnly >::reverse  ) 
 

Reverses the face.


Friends And Related Function Documentation

template<class FData, class VData, class EData, bool readOnly = true>
friend class Mesh [friend]
 


Generated on Wed Apr 7 12:15:36 2004 for X3DToolKit by doxygen 1.3.3