00001 #ifndef X3DTK_MESH_EDGESDRAWER_H
00002 #define X3DTK_MESH_EDGESDRAWER_H
00003
00004 #include "MESH_EdgesDrawerStateVariables.h"
00005 #include "DFSGraphTraversal.h"
00006 #include "MESH_EdgesDrawerCoreVisitor.h"
00007 #include "MESH_SceneGraphTypes.h"
00008 #include "MESH_Mesh.h"
00009 #include "X3DOnePassProcessor.h"
00010 #include "MESH_MeshData.h"
00011
00012 namespace X3DTK {
00013 namespace MESH {
00014
00021 template<class MData, class VData, class EData, class FData, bool readOnly>
00022 class EdgesDrawer : public X3DOnePassProcessor
00023 {
00024 public:
00026 EdgesDrawer();
00028 virtual ~EdgesDrawer();
00029
00031 void draw(X3DNode *N, bool selection = false);
00032
00033
00034 inline Mesh<MData, VData, EData, FData, readOnly> *getMesh(int i) const;
00035
00036 inline const SFMatrix34f &getMatrix(int i) const;
00037
00038 protected:
00039 EdgesDrawerStateVariables<MData, VData, EData, FData, readOnly> *stateVariables;
00040 };
00041
00043 typedef EdgesDrawer<MeshData, VertexData, EdgeData, FaceData, true> DefEdgesDrawer;
00044
00045 }
00046 }
00047
00048 #include "MESH_EdgesDrawer.inl"
00049
00050 #endif
00051