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MESH_ConnectedComComputerCoreVisitor.h

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00001 #ifndef X3DTK_MESH_CONNECTEDCOMCOMPUTERCOREVISITOR_H
00002 #define X3DTK_MESH_CONNECTEDCOMCOMPUTERCOREVISITOR_H
00003 
00004 #include "MESH_ConnectedComComputerStateVariables.h"
00005 #include "MESH_CoreVisitor.h"
00006 #include "MESH_Mesh.h"
00007 #include "MESH_Shape.h"
00008 #include "MESH_X3DGroupingNode.h"
00009 #include "MESH_Vertex.h"
00010 #include "MESH_SceneGraphTypes.h"
00011 #include "MemReleaser.h"
00012 #include "Route.h"
00013 
00014 #include <map>
00015 
00016 namespace X3DTK {
00017 namespace MESH {
00018 
00025 class ConnectedComComputerCoreVisitor : public CoreVisitor
00026 {
00027 public:
00029   ConnectedComComputerCoreVisitor(Progress *progress);
00030 
00032   static void enterVertex(DefVertex *V);
00034   static bool walkOnShape(Shape *S, SFAbstractNode child);
00035 };
00036 
00037 }
00038 }
00039 
00040 #endif

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