Main Page | Modules | Namespace List | Class Hierarchy | Compound List | File List | Namespace Members | Compound Members | File Members | Related Pages

X3DTK::MESH::Vertex< VData, EData, FData, readOnly > Class Template Reference
[MeshSceneGraph]

Template class declared in <X3DTK/MESH/scenegraph.h> defining a vertex set, close to the implementation of X3D::Coordinate for the MESH scene graph. More...

Inheritance diagram for X3DTK::MESH::Vertex< VData, EData, FData, readOnly >:

X3DTK::MESH::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Types

Public Member Functions

Protected Member Functions


Detailed Description

template<class VData, class EData, class FData, bool readOnly = true>
class X3DTK::MESH::Vertex< VData, EData, FData, readOnly >

Template class declared in <X3DTK/MESH/scenegraph.h> defining a vertex set, close to the implementation of X3D::Coordinate for the MESH scene graph.


Member Typedef Documentation

template<class VData, class EData, class FData, bool readOnly = true>
typedef MeshMFVertex<VData, EData, FData, readOnly> X3DTK::MESH::Vertex< VData, EData, FData, readOnly >::MFVertex
 


Constructor & Destructor Documentation

template<class VData, class EData, class FData, bool readOnly = true>
X3DTK::MESH::Vertex< VData, EData, FData, readOnly >::Vertex  ) 
 

Constructor.

template<class VData, class EData, class FData, bool readOnly = true>
virtual X3DTK::MESH::Vertex< VData, EData, FData, readOnly >::~Vertex  )  [virtual]
 

Virtual destructor.

template<class VData, class EData, class FData, bool readOnly = true>
X3DTK::MESH::Vertex< VData, EData, FData, readOnly >::Vertex const Vertex< VData, EData, FData, readOnly > &  S  )  [protected]
 

Copy constructor.


Member Function Documentation

template<class VData, class EData, class FData, bool readOnly = true>
virtual SFNode X3DTK::MESH::Vertex< VData, EData, FData, readOnly >::clone  )  const [virtual]
 

Clones the node.

Reimplemented from X3DTK::X3DAbstractNode.

template<class VData, class EData, class FData, bool readOnly = true>
SFVertex<VData, EData, FData, readOnly>* X3DTK::MESH::Vertex< VData, EData, FData, readOnly >::createVertex unsigned int  i  ) 
 

Creates a new vertex at the position i.

template<class VData, class EData, class FData, bool readOnly = true>
SFVertex<VData, EData, FData, readOnly>* X3DTK::MESH::Vertex< VData, EData, FData, readOnly >::createVertex  ) 
 

Creates a new vertex.

template<class VData, class EData, class FData, bool readOnly = true>
const MFVertex& X3DTK::MESH::Vertex< VData, EData, FData, readOnly >::getVertices  )  const [inline]
 

Gets the vertices.

template<class VData, class EData, class FData, bool readOnly = true>
void X3DTK::MESH::Vertex< VData, EData, FData, readOnly >::removeVertex unsigned int  i  ) 
 

Removes vertex at index i.

template<class VData, class EData, class FData, bool readOnly = true>
void X3DTK::MESH::Vertex< VData, EData, FData, readOnly >::removeVertex SFVertex< VData, EData, FData, readOnly > *  vertex  ) 
 

Removes vertex.


Generated on Wed Apr 7 12:15:36 2004 for X3DToolKit by doxygen 1.3.3