Inheritance diagram for X3DTK::GL::Appearance:
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Constructor.
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Destructor.
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Copy constructor.
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Adds the child N. Returns FALSE if the child already exists or N is not a valid child. Reimplemented from X3DTK::X3DAbstractNode. |
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Clones the node.
Reimplemented from X3DTK::X3DAbstractNode. |
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Gets the children list.
Reimplemented from X3DTK::X3DAbstractNode. |
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Gets the FillProperties attribute.
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Gets the LineProperties attribute.
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Gets the Material attribute.
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Gets the Texture attribute.
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Gets the TextureTransform attribute.
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Removes the child if exists. Returns TRUE if succeeds.
Reimplemented from X3DTK::X3DAbstractNode. |
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Sets the child N. Returns FALSE if N is not a valid child. If the child already exists then N becomes the new child. Reimplemented from X3DTK::X3DAbstractNode. |
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Sets the FillProperties attribute.
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Sets the LineProperties attribute.
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Sets the Material attribute.
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Sets the Texture attribute.
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Sets the TextureTransform attribute.
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