00001 #ifndef X3DTK_X3D_SCENESAVERWRITECOREVISITOR_H 00002 #define X3DTK_X3D_SCENESAVERWRITECOREVISITOR_H 00003 00004 #include "X3D_CoreVisitor.h" 00005 #include "X3D_SceneSaverStateVariables.h" 00006 00007 namespace X3DTK { 00008 namespace X3D { 00009 00010 class X3DNode; 00011 00012 00019 class SceneSaverWriteCoreVisitor : public CoreVisitor 00020 { 00021 public: 00023 SceneSaverWriteCoreVisitor(); 00025 virtual ~SceneSaverWriteCoreVisitor(); 00026 00028 virtual void enterX3DNode(X3DNode *N) const; 00029 00031 virtual bool walkOnX3DNode(X3DNode *N, SFAbstractNode Child) const; 00032 00034 virtual void leaveX3DNode(X3DNode *N) const; 00035 00036 protected: 00037 SceneSaverStateVariables *stateVariables; 00038 }; 00039 00040 } 00041 } 00042 00043 #endif