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X3D_X3DBBoxUpdater.h

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00001 
00002 //                            X3D_X3DBBoxUpdater.h                            //
00004 
00005 #ifndef X3DBBOXUPDATER_H
00006 #define X3DBBOXUPDATER_H
00007 
00008 #include "X3D_X3DNode.h"
00009 #include "X3D_SceneGraphTypes.h"
00010 #include "X3DOnePassProcessor.h"
00011 
00012 namespace X3DTK {
00013 namespace X3D {
00014 
00016 
00017 class X3DBBoxUpdater : public X3DOnePassProcessor
00018 {
00019 public:
00021   X3DBBoxUpdater();
00023   virtual ~X3DBBoxUpdater() = 0;
00024   
00026   virtual void update(SFNode N, bool staticProcessing = false) = 0;
00027 };
00028 
00029 }
00030 }
00031 
00032 #endif

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