00001 #ifndef X3DTK_X3D_GLBUILDER_H 00002 #define X3DTK_X3D_GLBUILDER_H 00003 00004 #include "X3D_X3DGLBuilder.h" 00005 #include "X3D_GLBuilderStateVariables.h" 00006 00007 namespace X3DTK { 00008 namespace X3D { 00009 00016 class GLBuilder : public X3DGLBuilder 00017 { 00018 public: 00020 GLBuilder(); 00022 virtual ~GLBuilder(); 00023 00025 virtual GL::SFNode build(SFNode N); 00026 00028 GL::Scene *build(Scene *S); 00029 00030 protected: 00031 GLBuilderStateVariables *stateVariables; 00032 }; 00033 00034 } 00035 } 00036 00037 #endif