Inheritance diagram for X3DTK::X3D::Cylinder:
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Constructor.
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Constructs a Cylinder from its attributes.
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Destructor.
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Copy constructor.
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Clones the node.
Reimplemented from X3DTK::X3DAbstractNode. Reimplemented in X3DTK::X3D::FCylinder. |
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Gets the bottom attribute.
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Gets the height attribute.
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Gets the radius attribute.
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Gets the side attribute.
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Gets the top attribute.
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Loads the attributes from a X3DFileElement e.
Reimplemented from X3DTK::X3D::X3DNode. Reimplemented in X3DTK::X3D::FCylinder. |
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Sets the bottom attribute.
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Sets the height attribute.
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Sets the radius attribute.
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Sets the side attribute.
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Sets the top attribute.
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Writes the attributes of the node.
Reimplemented from X3DTK::X3D::X3DNode. Reimplemented in X3DTK::X3D::FCylinder. |