Inheritance diagram for X3DTK::X3D::X3DShapeNode:
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Constructor.
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Constructs an X3DShapeNode from its attributes.
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Virtual destructor.
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Copy constructor.
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Adds the child N. Returns FALSE if the child already exists or N is not a valid child. Reimplemented from X3DTK::X3DAbstractNode. Reimplemented in X3DTK::X3D::InfoShape. |
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Gets the Appearance attribute.
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Gets the children list.
Reimplemented from X3DTK::X3DAbstractNode. Reimplemented in X3DTK::X3D::InfoShape. |
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Gets the Geometry attribute.
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Removes the child if exists. Returns TRUE if succeeds.
Reimplemented from X3DTK::X3DAbstractNode. Reimplemented in X3DTK::X3D::InfoShape. |
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Sets the Appearance attribute.
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Sets the child N. Returns FALSE if N is not a valid child. If the child already exists then N becomes the new child. Reimplemented from X3DTK::X3DAbstractNode. Reimplemented in X3DTK::X3D::InfoShape. |
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Sets the Geometry attribute.
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