Main Page | Modules | Namespace List | Class Hierarchy | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

MESH_TransformComputer.h

Go to the documentation of this file.
00001 #ifndef MESHTRANSFORMCOMPUTER_H
00002 #define MESHTRANSFORMCOMPUTER_H
00003 
00004 #include "MESH_TransformComputerStateVariables.h"
00005 #include "MESH_TransformComputerCoreVisitor.h"
00006 
00007 #include <X3DTK/kernel.h>
00008 #include <X3DTK/MESH/scenegraph.h>
00009 
00010 namespace X3DTK {
00011 namespace MESH {
00012 
00013 // MeshTransformComputer processor.
00014 
00015 template<class MData, class VData, class EData, class FData, bool readOnly>
00016 class TransformComputer : public X3DOnePassProcessor
00017 {
00018 public:
00019   TransformComputer();
00020   virtual ~TransformComputer();
00021   
00022   virtual void print(SFNode N);
00023  
00024 protected:
00025   TransformComputerStateVariables<MData, VData, EData, FData, readOnly> *stateVariables;
00026 };
00027 
00028 }
00029 }
00030 
00031 #include "MESH_TransformComputer.inl"
00032 
00033 #endif
00034 

Generated on Thu Jun 3 10:12:09 2004 for X3DToolKit by doxygen 1.3.6