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X3DTK::GL::TextureTransform Class Reference
[GLSceneGraph]

Class declared in <X3DTK/GL/scenegraph.h> providing the GL implementation of X3D::TextureTransform. More...

Inheritance diagram for X3DTK::GL::TextureTransform:

X3DTK::GL::X3DTextureTransform2DNode X3DTK::GL::X3DTextureTransformNode X3DTK::GL::X3DAppearanceChildNode X3DTK::GL::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Member Functions

Protected Member Functions


Detailed Description

Class declared in <X3DTK/GL/scenegraph.h> providing the GL implementation of X3D::TextureTransform.


Constructor & Destructor Documentation

X3DTK::GL::TextureTransform::TextureTransform  ) 
 

Constructor.

virtual X3DTK::GL::TextureTransform::~TextureTransform  )  [virtual]
 

Virtual destructor.

X3DTK::GL::TextureTransform::TextureTransform const TextureTransform N  )  [protected]
 

Copy constructor.


Member Function Documentation

SFAbstractNode X3DTK::GL::TextureTransform::clone  )  const [virtual]
 

Clone method.

Reimplemented from X3DTK::X3DAbstractNode.


Generated on Thu Jun 3 10:12:18 2004 for X3DToolKit by doxygen 1.3.6