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X3D_PositionInterpolator2D.h

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00001 #ifndef X3DTK_X3D_POSITIONINTERPOLATOR2D
00002 #define X3DTK_X3D_POSITIONINTERPOLATOR2D
00003 
00004 #include "X3DTypes.h"
00005 #include "X3D_X3DInterpolatorNode.h"
00006 
00007 namespace X3DTK {
00008 namespace X3D {
00009 
00018 class PositionInterpolator2D : public X3DInterpolatorNode
00019 {
00020 public:
00022   PositionInterpolator2D();
00024   PositionInterpolator2D(const MFFloat &key,
00025                          const MFVec2f &keyValue);
00027   virtual SFAbstractNode clone() const;
00029   virtual ~PositionInterpolator2D();
00030 
00032   void setKeyValue(const MFVec2f &keyValue);
00033 
00035   inline const MFVec2f &getKeyValue() const {return _keyValue;};
00036 
00038   virtual void load(const X3DFileElement *element);
00040   virtual SFString &write(SFString &output) const;
00041 
00042 protected:
00044   PositionInterpolator2D(const PositionInterpolator2D &N);
00045 
00046 private:
00048   MFVec2f _keyValue;
00049 };
00050 
00051 }
00052 }
00053 
00054 #endif

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