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Recorder.h

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00001 #ifndef X3DTK_RECORDER_H
00002 #define X3DTK_RECORDER_H
00003 
00004 #include "BaseRecorder.h"
00005 #include "EnterFunction.h"
00006 #include "WalkOnFunction.h"
00007 #include "LeaveFunction.h"
00008 #include "CreationFunction.h"
00009 #include "NodeFactory.h"
00010 #include "X3DAbstractNode.h"
00011 #include "SFSceneGraph.h"
00012 
00013 #include <utility>
00014 
00015 namespace X3DTK {
00016 
00017 struct StringType
00018 {
00019   SFString type;
00020   SFString component;
00021   SFString sceneGraph;
00022   SFString encodedName;
00023 };
00024 
00025 template<class T>
00026 class Recorder : public BaseRecorder
00027 {
00028 public:
00029   static std::pair<StringType, EnterFunction *> getEnterFunction(void (*ptrF)(T *));
00030   static std::pair<StringType, WalkOnFunction *> getWalkOnFunction(bool (*ptrF)(T *, SFAbstractNode));
00031   static std::pair<StringType, LeaveFunction *> getLeaveFunction(void (*ptrF)(T *));
00032   static std::pair<StringType, CreationFunction *> getCreationFunction();
00033 };
00034 
00035 }
00036 
00037 #include "Recorder.inl"
00038 
00039 #endif

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