00001 00002 // X3DMemReleaser.h // 00004 00005 #ifndef X3DMEMRELEASER_H 00006 #define X3DMEMRELEASER_H 00007 00008 #include "X3D_SceneGraphTypes.h" 00009 #include "GL_SceneGraphTypes.h" 00010 #include "X3DOnePassProcessor.h" 00011 00012 namespace X3DTK { 00013 00015 00016 class X3DMemReleaser : public X3DOnePassProcessor 00017 { 00018 public: 00020 X3DMemReleaser(); 00022 virtual ~X3DMemReleaser() = 0; 00023 00024 virtual void release(SFAbstractNode N, bool verbose = false) = 0; 00025 }; 00026 00027 } 00028 00029 #endif