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X3DTK::MESH::Shape Class Reference
[MeshSceneGraph]

Class declared in <X3DTK/MESH/scenegraph.h> defining a shape for the MESH scene graph. More...

Inheritance diagram for X3DTK::MESH::Shape:

X3DTK::MESH::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Member Functions

Protected Member Functions


Detailed Description

Class declared in <X3DTK/MESH/scenegraph.h> defining a shape for the MESH scene graph.


Constructor & Destructor Documentation

X3DTK::MESH::Shape::Shape  ) 
 

Constructor.

X3DTK::MESH::Shape::Shape X3D::X3DAppearanceNode appearance,
X3DMeshNode mesh
 

Constructor.

virtual X3DTK::MESH::Shape::~Shape  )  [virtual]
 

Virtual destructor.

X3DTK::MESH::Shape::Shape const Shape S  )  [protected]
 

Copy constructor.


Member Function Documentation

bool X3DTK::MESH::Shape::addChild const SFAbstractNode N  )  [virtual]
 

Adds a child to the Children attribute. Returns TRUE if succeeds.

Reimplemented from X3DTK::X3DAbstractNode.

virtual SFAbstractNode X3DTK::MESH::Shape::clone  )  const [virtual]
 

Clones the node.

Reimplemented from X3DTK::X3DAbstractNode.

X3D::SFNode X3DTK::MESH::Shape::getAppearance  )  const [inline]
 

Gets the X3DAppearanceNode.

virtual MFAbstractNode X3DTK::MESH::Shape::getChildList  )  const [virtual]
 

Gets the children list.

Reimplemented from X3DTK::X3DAbstractNode.

SFNode X3DTK::MESH::Shape::getMesh  )  const [inline]
 

Gets the Mesh node.

bool X3DTK::MESH::Shape::removeChild const SFAbstractNode N  )  [virtual]
 

Removes the child. Return TRUE if succeeds.

Reimplemented from X3DTK::X3DAbstractNode.

void X3DTK::MESH::Shape::setAppearance X3D::X3DAppearanceNode N  ) 
 

Sets the X3DAppearanceNode.

bool X3DTK::MESH::Shape::setChild const SFAbstractNode N  )  [virtual]
 

Sets the child. Behaves like addChild.

Reimplemented from X3DTK::X3DAbstractNode.

void X3DTK::MESH::Shape::setMesh X3DMeshNode mesh  ) 
 

Sets the Mesh node.


Generated on Thu Jun 3 10:12:21 2004 for X3DToolKit by doxygen 1.3.6