Inheritance diagram for X3DTK::X3D::Material:
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Constructor.
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Constructs a Material from its attributes.
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Destructor.
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Copy constructor.
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Clones the node.
Reimplemented from X3DTK::X3DAbstractNode. |
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Gets the AmbientIntensity attribute.
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Gets the DiffuseColor attribute.
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Gets the EmissiveColor attribute.
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Gets the Shininess attribute.
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Gets the SpecularColor attribute.
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Gets the Transparency attribute.
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Loads the attributes from a X3DFileElement *.
Reimplemented from X3DTK::X3D::X3DNode. |
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Sets the AmbientIntensity attribute.
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Sets the DiffuseColo attribute.
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Sets the EmissiveColo attribute.
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Sets the Shininess attribute.
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Sets the SpecularColor attribute.
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Sets the Transparenc attribute.
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Writes the attributes of the node.
Reimplemented from X3DTK::X3D::X3DNode. |