Inheritance diagram for X3DTK::MESH::Shape:
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Constructor.
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Constructor.
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Virtual destructor.
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Copy constructor.
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Adds a child to the Children attribute. Returns TRUE if succeeds.
Reimplemented from X3DTK::X3DAbstractNode. |
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Clones the node.
Reimplemented from X3DTK::X3DAbstractNode. |
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Gets the X3DAppearanceNode.
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Gets the children list.
Reimplemented from X3DTK::X3DAbstractNode. |
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Gets the Mesh node.
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Removes the child. Return TRUE if succeeds.
Reimplemented from X3DTK::X3DAbstractNode. |
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Sets the X3DAppearanceNode.
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Sets the child. Behaves like addChild.
Reimplemented from X3DTK::X3DAbstractNode. |
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Sets the Mesh node.
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