getColorPerVertex() const | X3DTK::MESH::MeshColorData | [inline] |
getCreaseAngle() const | X3DTK::MESH::MeshNormalData | [inline] |
getNormalPerVertex() const | X3DTK::MESH::MeshNormalData | [inline] |
getRGBA() const | X3DTK::MESH::MeshColorData | [inline] |
hasColor() const | X3DTK::MESH::MeshColorData | [inline] |
hasNormal() const | X3DTK::MESH::MeshNormalData | [inline] |
hasTexCoord() const | X3DTK::MESH::MeshTexCoordData | [inline] |
isSolid() const | X3DTK::MESH::MeshSolidData | [inline] |
setColor(bool value) | X3DTK::MESH::MeshColorData | [inline] |
setColorPerVertex(bool value) | X3DTK::MESH::MeshColorData | [inline] |
setCreaseAngle(float value) | X3DTK::MESH::MeshNormalData | [inline] |
setNormal(bool value) | X3DTK::MESH::MeshNormalData | [inline] |
setNormalPerVertex(bool value) | X3DTK::MESH::MeshNormalData | [inline] |
setRGBA(bool value) | X3DTK::MESH::MeshColorData | [inline] |
setSolid(bool value) | X3DTK::MESH::MeshSolidData | [inline] |
setTexCoord(bool value) | X3DTK::MESH::MeshTexCoordData | [inline] |