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MESH_TransformComputerStateVariables.h

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00001 #ifndef MESHTRANSFORMCOMPUTERGLOBALVARIABLES_H
00002 #define MESHTRANSFORMCOMPUTERGLOBALVARIABLES_H
00003 
00004 #include <X3DTK/kernel.h>
00005 
00006 #include <list>
00007 
00008 namespace X3DTK {
00009 namespace MESH {
00010 
00011 // State variables for the MeshTransformComputer processor.
00012 
00013 template<class MData, class VData, class EData, class FData, bool readOnly>
00014 class TransformComputerStateVariables : public StateVariables
00015 {
00016 public:
00017   TransformComputerStateVariables();
00018 
00019   void init();
00020   void finish();
00021 
00022   void pushMatrix(const SFMatrix34f &transformation);  
00023   void popMatrix();
00024   
00025   SFMatrix34f getMatrix() const {return _matrixStack.front();};
00026 
00027 private: 
00028   std::list<SFMatrix34f> _matrixStack;
00029 };
00030 
00031 }
00032 }
00033 
00034 #include "MESH_TransformComputerStateVariables.inl"
00035 
00036 #endif

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