Class declared in <X3DTK/MESH/simplemeshbuilder.h> providing a processor that simplifies the MESH scene graph into a single Mesh node and single Vertex node. The precondition is to have points in the world coordinates. More...
Class declared in <X3DTK/MESH/TemplateNormalsInverter.h> providing a visitor of the Core component of the MESH::TemplateNormalsInverter processor. More...
Class declared in <X3DTK/MESH/normalsupdater.h> providing a visitor of the Core component of the Faces part of the MESH::TemplateNormalsUpdater processor. More...
Class declared in <X3DTK/MESH/normalsupdater.h> providing a visitor of the Core component of the Vertices part of the MESH::TemplateNormalsUpdater processor. More...