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X3DTK::X3D::X3DComposedGeometryNode Class Reference
[X3DSceneGraph]

Base class declared in <X3DTK/X3D/scenegraph.h>, part of the Rendering component defining an X3DComposedGeometryNode (documentation). More...

Inheritance diagram for X3DTK::X3D::X3DComposedGeometryNode:

X3DTK::X3D::X3DGeometry3DNode X3DTK::X3D::X3DGeometryNode X3DTK::X3D::X3DNode X3DTK::X3DAbstractNode X3DTK::X3D::IndexedFaceSet X3DTK::X3D::TriangleFanSet X3DTK::X3D::TriangleSet X3DTK::X3D::TriangleStripSet List of all members.

Public Member Functions

Protected Member Functions


Detailed Description

Base class declared in <X3DTK/X3D/scenegraph.h>, part of the Rendering component defining an X3DComposedGeometryNode (documentation).


Constructor & Destructor Documentation

X3DTK::X3D::X3DComposedGeometryNode::X3DComposedGeometryNode  ) 
 

Constructor.

X3DTK::X3D::X3DComposedGeometryNode::X3DComposedGeometryNode X3DColorNode color,
X3DCoordinateNode coord,
X3DNormalNode normal,
X3DTextureCoordinateNode texCoord,
const SFBool ccw,
const SFBool colorPerVertex,
const SFBool normalPerVertex,
const SFBool solid
 

Constructs an X3DComposedGeometryNode from its attributes.

virtual X3DTK::X3D::X3DComposedGeometryNode::~X3DComposedGeometryNode  )  [virtual]
 

Virtual destructor.

X3DTK::X3D::X3DComposedGeometryNode::X3DComposedGeometryNode const X3DComposedGeometryNode N  )  [protected]
 

Copy constructor.


Member Function Documentation

virtual bool X3DTK::X3D::X3DComposedGeometryNode::addChild const SFAbstractNode N  )  [virtual]
 

Adds the child N.

Returns FALSE if the child already exists or N is not a valid child.

Reimplemented from X3DTK::X3DAbstractNode.

const SFBool& X3DTK::X3D::X3DComposedGeometryNode::getCcw  )  const [inline]
 

Gets the Ccw attribute.

virtual MFAbstractNode X3DTK::X3D::X3DComposedGeometryNode::getChildList  )  const [virtual]
 

Gets the children list.

Reimplemented from X3DTK::X3DAbstractNode.

SFNode X3DTK::X3D::X3DComposedGeometryNode::getColor  )  const [inline]
 

Gets the Color attribute.

const SFBool& X3DTK::X3D::X3DComposedGeometryNode::getColorPerVertex  )  const [inline]
 

Gets the ColorPerVertex attribute.

SFNode X3DTK::X3D::X3DComposedGeometryNode::getCoord  )  const [inline]
 

Gets the Coord attribute.

SFNode X3DTK::X3D::X3DComposedGeometryNode::getNormal  )  const [inline]
 

Gets the Normal attribute.

const SFBool& X3DTK::X3D::X3DComposedGeometryNode::getNormalPerVertex  )  const [inline]
 

Gets the NormalPerVertex attribute.

const SFBool& X3DTK::X3D::X3DComposedGeometryNode::getSolid  )  const [inline]
 

Gets the Solid attribute.

SFNode X3DTK::X3D::X3DComposedGeometryNode::getTexCoord  )  const [inline]
 

Gets the TexCoord attribute.

virtual void X3DTK::X3D::X3DComposedGeometryNode::load const X3DFileElement element  )  [virtual]
 

Loads the attributes from a X3DFileElement *.

Reimplemented from X3DTK::X3D::X3DNode.

Reimplemented in X3DTK::X3D::IndexedFaceSet, X3DTK::X3D::TriangleFanSet, X3DTK::X3D::TriangleSet, and X3DTK::X3D::TriangleStripSet.

virtual bool X3DTK::X3D::X3DComposedGeometryNode::removeChild const SFAbstractNode N  )  [virtual]
 

Removes the child if exists. Returns TRUE if succeeds.

Reimplemented from X3DTK::X3DAbstractNode.

void X3DTK::X3D::X3DComposedGeometryNode::setCcw const SFBool ccw  ) 
 

Sets the Ccw attribute.

virtual bool X3DTK::X3D::X3DComposedGeometryNode::setChild const SFAbstractNode N  )  [virtual]
 

Sets the child N.

Returns FALSE if N is not a valid child. If the child already exists then N becomes the new child.

Reimplemented from X3DTK::X3DAbstractNode.

void X3DTK::X3D::X3DComposedGeometryNode::setColor X3DColorNode color  ) 
 

Sets the Color attribute.

void X3DTK::X3D::X3DComposedGeometryNode::setColorPerVertex const SFBool colorPerVertex  ) 
 

Sets the ColorPerVertex attribute.

void X3DTK::X3D::X3DComposedGeometryNode::setCoord X3DCoordinateNode coord  ) 
 

Sets the Coord attribute.

void X3DTK::X3D::X3DComposedGeometryNode::setNormal X3DNormalNode normal  ) 
 

Sets the Normal attribute.

void X3DTK::X3D::X3DComposedGeometryNode::setNormalPerVertex const SFBool normalPerVertex  ) 
 

Sets the NormalPerVertex attribute.

void X3DTK::X3D::X3DComposedGeometryNode::setSolid const SFBool solid  ) 
 

Sets the Solid attribute.

void X3DTK::X3D::X3DComposedGeometryNode::setTexCoord X3DTextureCoordinateNode texCoord  ) 
 

Sets the TexCoord attribute.

virtual SFString& X3DTK::X3D::X3DComposedGeometryNode::write SFString output  )  const [virtual]
 

Writes the attributes of the node.

Reimplemented from X3DTK::X3D::X3DNode.

Reimplemented in X3DTK::X3D::IndexedFaceSet, X3DTK::X3D::TriangleFanSet, X3DTK::X3D::TriangleSet, and X3DTK::X3D::TriangleStripSet.


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