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X3D_InlineLoaderStateVariables.h

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00001 #ifndef X3DTK_X3D_INLINELOADERSTATEVARIABLES_H
00002 #define X3DTK_X3D_INLINELOADERSTATEVARIABLES_H
00003 
00004 #include "StateVariables.h"
00005 #include "X3D_X3DNode.h"
00006 #include "X3DLoader.h"
00007 
00008 #include <list>
00009 
00010 namespace X3DTK {
00011 namespace X3D {
00012 
00019 class InlineLoaderStateVariables : public StateVariables
00020 {
00021 public:
00023   InlineLoaderStateVariables();
00025   virtual ~InlineLoaderStateVariables();
00027   virtual void init();
00029   virtual void finish();
00030 
00032   void addVisitedNode(SFNode N);
00034   void pushNode(SFNode N);
00036   void popNode();
00038   void setForce(bool force);
00040   void setPath(const SFString &path);
00041 
00043   inline bool hasInline() const {return _hasInline;};
00045   inline  X3DLoader *getLoader() const {return _loader;}; 
00047   inline SFNode getTop() const {return (!_nodeStack.empty() ? _nodeStack.front() : 0);};
00049   inline bool isForced() const {return _force;};
00051   inline SFString getPath() const {return _path;};
00052   
00053 private:
00054   bool _hasInline;
00055   bool _force;
00056   MFNode _nodeStack;
00057   std::list<SFNode> _visitedNodeList;
00058   X3DLoader *_loader;
00059   SFString _path;
00060 };
00061 
00062 }
00063 }
00064 
00065 #endif

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