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BasicDrawer.h

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00001 #ifndef MESH_BASICDRAWER_H
00002 #define MESH_BASICDRAWER_H
00003 
00004 #include <X3DTK/kernel.h>
00005 #include "MyMeshData.h"
00006 
00007 namespace X3DTK {
00008 namespace MESH {
00009 
00010 // Processor drawing the mesh from the Mesh scene graph.
00011 
00012 class BasicDrawer
00013 {
00014 public:
00015   void drawFaces(MyMesh *M);
00016 
00017 private:
00018   SFColor getColor(float level) const;
00019 };
00020 
00021 }
00022 }
00023 
00024 #endif
00025 

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