00001 #ifndef MYCOMPONENTCREATOR_H 00002 #define MYCOMPONENTCREATOR_H 00003 00004 #include <X3DTK/X3D/scenegraph.h> 00005 00006 namespace X3DTK { 00007 namespace X3D { 00008 00009 // Component creator deriving the generic component creator and defining a new 00010 // component creator. 00011 00012 class MyComponentCreator : public X3DComponentCreator 00013 { 00014 public: 00015 // Constructor. 00016 MyComponentCreator(); 00017 }; 00018 00019 } 00020 } 00021 00022 #endif