X3D_NurbsSurface.h

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00001 #ifndef X3DTK_X3D_NURBSSURFACE
00002 #define X3DTK_X3D_NURBSSURFACE
00003 
00004 #include "X3DTypes.h"
00005 #include "X3D_X3DParametricGeometryNode.h"
00006 
00007 namespace X3DTK {
00008 namespace X3D {
00009 
00010 class X3DTextureCoordinateNode;
00011 
00020 class NurbsSurface : public X3DParametricGeometryNode
00021 {
00022 public:
00024   NurbsSurface();
00025 
00027   void setControlPoint(const MFVec3f &controlPoint);
00029   void setUTesselation(const SFInt32 &uTesselation);
00031   void setVTesselation(const SFInt32 &vTesselation);
00033   void setWeight(const MFDouble &weight);
00035   void setCcw(const SFBool &ccw);
00037   void setSolid(const SFBool &solid);
00039   void setUDimension(const SFInt32 &uDimension);
00041   void setVDimension(const SFInt32 &vDimension);
00043   void setUKnot(const MFDouble &uKnot);
00045   void setVKnot(const MFDouble &vKnot);
00047   void setUOrder(const SFInt32 &uOrder);
00049   void setVOrder(const SFInt32 &vOrder);
00050 
00052   inline const MFVec3f &getControlPoint() const {return _controlPoint;};
00054   inline X3DTextureCoordinateNode *getTexCoord() const {return _texCoord;};
00056   inline const SFInt32 &getUTesselation() const {return _uTesselation;};
00058   inline const SFInt32 &getVTesselation() const {return _vTesselation;};
00060   inline const MFDouble &getWeight() const {return _weight;};
00062   inline const SFBool &getCcw() const {return _ccw;};
00064   inline const SFBool &getSolid() const {return _solid;};
00066   inline const SFInt32 &getUDimension() const {return _uDimension;};
00068   inline const SFInt32 &getVDimension() const {return _vDimension;};
00070   inline const MFDouble &getUKnot() const {return _uKnot;};
00072   inline const MFDouble &getVKnot() const {return _vKnot;};
00074   inline const SFInt32 &getUOrder() const {return _uOrder;};
00076   inline const SFInt32 &getVOrder() const {return _vOrder;};
00077 
00078 private:
00080   MFVec3f _controlPoint;
00082   X3DTextureCoordinateNode *_texCoord;
00084   SFInt32 _uTesselation;
00086   SFInt32 _vTesselation;
00088   MFDouble _weight;
00090   SFBool _ccw;
00092   SFBool _solid;
00094   SFInt32 _uDimension;
00096   SFInt32 _vDimension;
00098   MFDouble _uKnot;
00100   MFDouble _vKnot;
00102   SFInt32 _uOrder;
00104   SFInt32 _vOrder;
00105 };
00106 
00107 }
00108 }
00109 
00110 #endif

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