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00001 #ifndef XDKWRL_DIRECTIONALLIGHT_H 00002 #define XDKWRL_DIRECTIONALLIGHT_H 00003 00004 #include <xdkwrl/node.h> 00005 #include <xdkwrl/fieldtypes/sfbool.h> 00006 #include <xdkwrl/fieldtypes/sfcolor.h> 00007 #include <xdkwrl/fieldtypes/sffloat.h> 00008 #include <xdkwrl/fieldtypes/sfvec3f.h> 00009 00010 namespace wrl 00011 { 00012 //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00013 // Interface of DirectionalLight 00014 //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00015 class DirectionalLight : public Node 00016 { 00017 public: 00018 DirectionalLight(const char* name=""); 00019 virtual ~DirectionalLight(); 00020 virtual inline unsigned int nbFields() const; 00021 virtual FieldHandle field(const std::string& n); 00022 virtual FieldHandle field(const unsigned int i); 00023 virtual bool isSetToDefaultValue(const unsigned int i) const; 00024 virtual inline unsigned int nbEventsIn() const; 00025 virtual EventInHandle eventIn(const std::string& n); 00026 virtual EventInHandle eventIn(const unsigned int i); 00027 virtual inline unsigned int nbEventsOut() const; 00028 virtual EventOutHandle eventOut(const std::string& n); 00029 virtual EventOutHandle eventOut(const unsigned int i); 00030 inline const char* typeName() const; 00031 virtual Node* duplicate() const; 00032 virtual Node* duplicate(std::map<const Node*,Node*>&) const; 00033 /*!@name Exposed Fields 00034 * A field that is capable of receiving events via an eventIn to 00035 * change its value(s), and generating events via an eventOut 00036 * when its value(s) change. 00037 */ 00038 //!@{ 00039 /*! 00040 * See <a href="#_details" class="md">Detailed Description</a> 00041 * for meaning of this field. 00042 * Default value is set to 00043 \code 00044 ambientIntensity = 0; 00045 \endcode 00046 */ 00047 SFFloat ambientIntensity; 00048 /*! 00049 * See <a href="#_details" class="md">Detailed Description</a> 00050 * for meaning of this field. 00051 * Default value is set to 00052 \code 00053 color.setRGB(1,1,1); 00054 \endcode 00055 */ 00056 SFColor color; 00057 /*! 00058 * See <a href="#_details" class="md">Detailed Description</a> 00059 * for meaning of this field. 00060 * Default value is set to 00061 \code 00062 direction.setXYZ(0,0,-1); 00063 \endcode 00064 */ 00065 SFVec3f direction; 00066 /*! 00067 * See <a href="#_details" class="md">Detailed Description</a> 00068 * for meaning of this field. 00069 * Default value is set to 00070 \code 00071 intensity = 1; 00072 \endcode 00073 */ 00074 SFFloat intensity; 00075 /*! 00076 * See <a href="#_details" class="md">Detailed Description</a> 00077 * for meaning of this field. 00078 * Default value is set to 00079 \code 00080 on = true; 00081 \endcode 00082 */ 00083 SFBool on; 00084 //!@} 00085 /*!@name Fields 00086 * A property or attribute of a node. Each node type has a fixed set 00087 * of fields. Fields may contain various kinds of data and one or many 00088 * values. Each field has a default value. 00089 */ 00090 //!@{ 00091 //!@} 00092 /*!@name Events In 00093 * 00094 */ 00095 //!@{ 00096 /*! 00097 * Set event associated to exposedField ambientIntensity 00098 */ 00099 EventIn<SFFloat> set_ambientIntensity; 00100 /*! 00101 * Set event associated to exposedField color 00102 */ 00103 EventIn<SFColor> set_color; 00104 /*! 00105 * Set event associated to exposedField direction 00106 */ 00107 EventIn<SFVec3f> set_direction; 00108 /*! 00109 * Set event associated to exposedField intensity 00110 */ 00111 EventIn<SFFloat> set_intensity; 00112 /*! 00113 * Set event associated to exposedField on 00114 */ 00115 EventIn<SFBool> set_on; 00116 //!@} 00117 /*!@name Events Out 00118 * 00119 */ 00120 //!@{ 00121 /*! 00122 * Changed event associated to exposedField ambientIntensity 00123 */ 00124 EventOut<SFFloat> ambientIntensity_changed; 00125 /*! 00126 * Changed event associated to exposedField color 00127 */ 00128 EventOut<SFColor> color_changed; 00129 /*! 00130 * Changed event associated to exposedField direction 00131 */ 00132 EventOut<SFVec3f> direction_changed; 00133 /*! 00134 * Changed event associated to exposedField intensity 00135 */ 00136 EventOut<SFFloat> intensity_changed; 00137 /*! 00138 * Changed event associated to exposedField on 00139 */ 00140 EventOut<SFBool> on_changed; 00141 //!@} 00142 }; 00143 }; 00144 //************************************************************ 00145 // Implementation of DirectionalLight 00146 //************************************************************ 00147 /*! 00148 * Returns <code>"DirectionalLight"</code>. Useful for printing. 00149 */ 00150 inline const char* 00151 wrl::DirectionalLight::typeName() const 00152 { 00153 return "DirectionalLight"; 00154 } 00155 /*! 00156 * Returns the number of fields (exposed or not) for this node type. 00157 */ 00158 inline unsigned int 00159 wrl::DirectionalLight::nbFields() const 00160 { 00161 return 5; 00162 } 00163 /*! 00164 * Returns the number of events in for this node type. 00165 */ 00166 inline unsigned int 00167 wrl::DirectionalLight::nbEventsIn() const 00168 { 00169 return 0; 00170 } 00171 /*! 00172 * Returns the number of events out for this node type. 00173 */ 00174 inline unsigned int 00175 wrl::DirectionalLight::nbEventsOut() const 00176 { 00177 return 0; 00178 } 00179 #endif // XDKWRL_DIRECTIONALLIGHT_H 00180 00181 // Local variables section. 00182 // This is only used by emacs! 00183 // Local Variables: 00184 // ff-search-directories: ("../../" "../../../src/xdkwrl/nodes") 00185 // End:
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