Real-Time rendering of translucent object with heterogeneous material
Scattering such as subsurface scattering is quite important in pursuing Photo-realistic effect. Rendering of translucent object with heterogeneous material is much more challenging than with homogeneous material.
In this project, we focused on the research of multiple-scattering effect and in the future we will put more effort on the research of low-order subsurface scattering.
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