X3DTK::MESH::ConnectedComComputerStateVariables Class Reference
[MESH]

Class declared in <X3DTK/MESH/connectedcomcomputer.h> providing the StateVariables of the MESH::ConnectedComComputer processor. More...

Inheritance diagram for X3DTK::MESH::ConnectedComComputerStateVariables:

X3DTK::StateVariables List of all members.

Public Member Functions


Detailed Description

Class declared in <X3DTK/MESH/connectedcomcomputer.h> providing the StateVariables of the MESH::ConnectedComComputer processor.


Constructor & Destructor Documentation

X3DTK::MESH::ConnectedComComputerStateVariables::ConnectedComComputerStateVariables  ) 
 

Constructor.


Member Function Documentation

void X3DTK::MESH::ConnectedComComputerStateVariables::addNode SFNode  N  ) 
 

Adds the Coordinate.

void X3DTK::MESH::ConnectedComComputerStateVariables::addToDeleteNode SFNode  node  ) 
 

Adds the node to delete.

void X3DTK::MESH::ConnectedComComputerStateVariables::finish  ) 
 

Finishes the traversal.

bool X3DTK::MESH::ConnectedComComputerStateVariables::getNode SFNode  N  )  const
 

Returns true if Coordinate has already been visited.

Progress* X3DTK::MESH::ConnectedComComputerStateVariables::getProgress  )  const [inline]
 

Gets the progress.

MFNode X3DTK::MESH::ConnectedComComputerStateVariables::getSelectedNodes  )  const
 

Gets the selected nodes to draw. If empty, then all the graph is drawn.

void X3DTK::MESH::ConnectedComComputerStateVariables::init  ) 
 

Initializes the traversal.

void X3DTK::MESH::ConnectedComComputerStateVariables::setProgress Progress progress  ) 
 

Sets the progress.

void X3DTK::MESH::ConnectedComComputerStateVariables::setSelectedNodes const MFNode selectedNodes  ) 
 

Sets the selected nodes to draw. If empty, then all the graph is drawn.


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