X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW > Class Template Reference
[MESH]

Class declared in <X3DTK/MESH/statscalculator.h> providing a processor that computes some statistics of a MESH scene graph. More...

Inheritance diagram for X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >:

X3DTK::X3DOnePassProcessor X3DTK::X3DProcessor List of all members.

Public Member Functions


Detailed Description

template<class MData, class VData, class EData, class FData, bool RW>
class X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >

Class declared in <X3DTK/MESH/statscalculator.h> providing a processor that computes some statistics of a MESH scene graph.

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Constructor & Destructor Documentation

template<class MData, class VData, class EData, class FData, bool RW>
X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::TemplateStatsCalculator  ) 
 

Constructor.

template<class MData, class VData, class EData, class FData, bool RW>
virtual X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::~TemplateStatsCalculator  )  [virtual]
 

Destructor.


Member Function Documentation

template<class MData, class VData, class EData, class FData, bool RW>
void X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::calculate X3DNode N  ) 
 

Draws the faces.

template<class MData, class VData, class EData, class FData, bool RW>
unsigned int X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getEdgesOf SFNode  N  )  const [inline]
 

Gets the number of edges per node.

template<class MData, class VData, class EData, class FData, bool RW>
unsigned int X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getFacesOf SFNode  N  )  const [inline]
 

Gets the number of faces per node.

template<class MData, class VData, class EData, class FData, bool RW>
const SFMatrix34f& X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getMatrixOf SFNode  N  ) 
 

Gets the matrix of the node.

template<class MData, class VData, class EData, class FData, bool RW>
const std::list<std::pair<X3DNode *, TemplateMeshInfo<MData, VData, EData, FData, RW> > >& X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getMeshInfoList  )  const [inline]
 

Gets the list of Mesh, Info pair.

template<class MData, class VData, class EData, class FData, bool RW>
unsigned int X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getModelEdges  )  const [inline]
 

Gets the number of edges.

template<class MData, class VData, class EData, class FData, bool RW>
unsigned int X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getModelFaces  )  const [inline]
 

Gets the number of faces.

template<class MData, class VData, class EData, class FData, bool RW>
const TemplateMeshInfo<MData, VData, EData, FData, RW>& X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getModelMeshInfo  )  const [inline]
 

Gets the model Info.

template<class MData, class VData, class EData, class FData, bool RW>
const TemplateVertexInfo<MData, VData, EData, FData, RW>& X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getModelVertexInfo  )  const [inline]
 

Gets the model Info.

template<class MData, class VData, class EData, class FData, bool RW>
unsigned int X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getModelVertices  )  const [inline]
 

Gets the number of vertices.

template<class MData, class VData, class EData, class FData, bool RW>
MFNode X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getSelectedNodes  )  const
 

Gets the selected nodes.

template<class MData, class VData, class EData, class FData, bool RW>
const std::list<std::pair<X3DNode *, TemplateVertexInfo<MData, VData, EData, FData, RW> > >& X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getVertexInfoList  )  const [inline]
 

Gets the list of Mesh, Info pair.

template<class MData, class VData, class EData, class FData, bool RW>
unsigned int X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::getVerticesOf SFNode  N  )  const [inline]
 

Gets the number of vertices per node.

template<class MData, class VData, class EData, class FData, bool RW>
void X3DTK::MESH::TemplateStatsCalculator< MData, VData, EData, FData, RW >::setSelectedNodes const MFNode selectedNodes  ) 
 

Sets the selected nodes to calculate. If empty, then all the graph is calculated.


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