X3DTK::X3D::SpotLight Class Reference
[X3DSceneGraph]

Base class declared in <X3DTK/X3D/scenegraph.h>, part of the Lighting component defining a SpotLight (documentation). More...

Inheritance diagram for X3DTK::X3D::SpotLight:

X3DTK::X3D::X3DLightNode X3DTK::X3D::X3DChildNode X3DTK::X3D::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Member Functions


Detailed Description

Base class declared in <X3DTK/X3D/scenegraph.h>, part of the Lighting component defining a SpotLight (documentation).


Constructor & Destructor Documentation

X3DTK::X3D::SpotLight::SpotLight  ) 
 

Constructor.

virtual X3DTK::X3D::SpotLight::~SpotLight  )  [virtual]
 

Destructor.


Member Function Documentation

const SFVec3f& X3DTK::X3D::SpotLight::getAttenuation  )  const [inline]
 

Gets the attenuation attribute.

const SFFloat& X3DTK::X3D::SpotLight::getBeamWidth  )  const [inline]
 

Gets the beamWidth attribute.

const SFFloat& X3DTK::X3D::SpotLight::getCutOffAngle  )  const [inline]
 

Gets the cutOffAngle attribute.

const SFVec3f& X3DTK::X3D::SpotLight::getDirection  )  const [inline]
 

Gets the direction attribute.

const SFVec3f& X3DTK::X3D::SpotLight::getLocation  )  const [inline]
 

Gets the location attribute.

const SFFloat& X3DTK::X3D::SpotLight::getRadius  )  const [inline]
 

Gets the radius attribute.

void X3DTK::X3D::SpotLight::setAttenuation const SFVec3f attenuation  ) 
 

Sets the attenuation attribute.

void X3DTK::X3D::SpotLight::setBeamWidth const SFFloat beamWidth  ) 
 

Sets the beamWidth attribute.

void X3DTK::X3D::SpotLight::setCutOffAngle const SFFloat cutOffAngle  ) 
 

Sets the cutOffAngle attribute.

void X3DTK::X3D::SpotLight::setDirection const SFVec3f direction  ) 
 

Sets the direction attribute.

void X3DTK::X3D::SpotLight::setLocation const SFVec3f location  ) 
 

Sets the location attribute.

void X3DTK::X3D::SpotLight::setRadius const SFFloat radius  ) 
 

Sets the radius attribute.


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