X3DTK::X3D::TemplateMeshBuilder< MData, VData, EData, FData, RW > Class Template Reference
[X3D]

Class declared in <X3DTK/X3D/meshbuilder.h> providing a processor that builds a MESH scene graph from the X3D scene graph. More...

Inheritance diagram for X3DTK::X3D::TemplateMeshBuilder< MData, VData, EData, FData, RW >:

X3DTK::X3DOnePassProcessor X3DTK::X3DProcessor List of all members.

Public Member Functions


Detailed Description

template<class MData, class VData, class EData, class FData, bool RW>
class X3DTK::X3D::TemplateMeshBuilder< MData, VData, EData, FData, RW >

Class declared in <X3DTK/X3D/meshbuilder.h> providing a processor that builds a MESH scene graph from the X3D scene graph.

Unlike X3DTK::X3D::GLBuilder, no information is lost during the conversion. There are less MESH nodes than X3D ones, but the processor clones the sub graphs which cannot be translated. For more details about the MESH scene graph, see the MESH scene graph page.


Constructor & Destructor Documentation

template<class MData, class VData, class EData, class FData, bool RW>
X3DTK::X3D::TemplateMeshBuilder< MData, VData, EData, FData, RW >::TemplateMeshBuilder  ) 
 

Constructor.

template<class MData, class VData, class EData, class FData, bool RW>
virtual X3DTK::X3D::TemplateMeshBuilder< MData, VData, EData, FData, RW >::~TemplateMeshBuilder  )  [virtual]
 

Virtual destructor.


Member Function Documentation

template<class MData, class VData, class EData, class FData, bool RW>
MESH::Scene* X3DTK::X3D::TemplateMeshBuilder< MData, VData, EData, FData, RW >::build Scene S  ) 
 

Builds the MESH scene from S.

template<class MData, class VData, class EData, class FData, bool RW>
virtual MESH::X3DNode* X3DTK::X3D::TemplateMeshBuilder< MData, VData, EData, FData, RW >::build X3DNode N  )  [virtual]
 

Builds the MESH sub scene graph from N.


Generated on Fri Aug 27 13:16:35 2004 for X3DToolKit by doxygen 1.3.6