X3DTK::MESH::TemplateMeshSimplifier< MData, VData, EData, FData, RW > Class Template Reference
[MESH]

Class declared in <X3DTK/MESH/meshsimplifier.h> providing a processor that simplifies the MESH scene graph into a single Mesh node and single Vertex node. More...

Inheritance diagram for X3DTK::MESH::TemplateMeshSimplifier< MData, VData, EData, FData, RW >:

X3DTK::X3DOnePassProcessor X3DTK::X3DProcessor List of all members.

Public Member Functions


Detailed Description

template<class MData, class VData, class EData, class FData, bool RW>
class X3DTK::MESH::TemplateMeshSimplifier< MData, VData, EData, FData, RW >

Class declared in <X3DTK/MESH/meshsimplifier.h> providing a processor that simplifies the MESH scene graph into a single Mesh node and single Vertex node.

The precondition is to have points in the world coordinates. The translation loses informations relative to the appearance, since a model can have different X3DTK::X3D::Appearance nodes.


Constructor & Destructor Documentation

template<class MData, class VData, class EData, class FData, bool RW>
X3DTK::MESH::TemplateMeshSimplifier< MData, VData, EData, FData, RW >::TemplateMeshSimplifier  ) 
 

Constructor.

template<class MData, class VData, class EData, class FData, bool RW>
virtual X3DTK::MESH::TemplateMeshSimplifier< MData, VData, EData, FData, RW >::~TemplateMeshSimplifier  )  [virtual]
 

Destructor.


Member Function Documentation

template<class MData, class VData, class EData, class FData, bool RW>
TemplateMesh<MData, VData, EData, FData, RW>* X3DTK::MESH::TemplateMeshSimplifier< MData, VData, EData, FData, RW >::build Scene S  ) 
 

Computes the connected components of the scene.


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