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#include <nurbscurve2d.h>
Inherits Node.
Inheritance diagram for NurbsCurve2D:
Public Member Functions | |
NurbsCurve2D (const char *name="") | |
virtual | ~NurbsCurve2D () |
virtual unsigned int | nbFields () const |
virtual FieldHandle | field (const std::string &n) |
virtual FieldHandle | field (const unsigned int i) |
virtual bool | isSetToDefaultValue (const unsigned int i) const |
virtual unsigned int | nbEventsIn () const |
virtual EventInHandle | eventIn (const std::string &n) |
virtual EventInHandle | eventIn (const unsigned int i) |
virtual unsigned int | nbEventsOut () const |
virtual EventOutHandle | eventOut (const std::string &n) |
virtual EventOutHandle | eventOut (const unsigned int i) |
const char * | typeName () const |
virtual Node * | duplicate () const |
virtual Node * | duplicate (std::map< const Node *, Node * > &) const |
Public Attributes | |
Exposed Fields | |
A field that is capable of receiving events via an eventIn to change its value(s), and generating events via an eventOut when its value(s) change. | |
MFVec2f | controlPoint |
SFInt32 | tessellation |
MFFloat | weight |
Fields | |
A property or attribute of a node. Each node type has a fixed set of fields. Fields may contain various kinds of data and one or many values. Each field has a default value. | |
MFFloat | knot |
SFInt32 | order |
Events In | |
EventIn< MFVec2f > | set_controlPoint |
EventIn< SFInt32 > | set_tessellation |
EventIn< MFFloat > | set_weight |
Events Out | |
EventOut< MFVec2f > | controlPoint_changed |
EventOut< SFInt32 > | tessellation_changed |
EventOut< MFFloat > | weight_changed |
The NurbsCurve2D node defines a trimming segment that is part of a trimming contour in the u, v domain of the surface. The control points are all defined as 2D vertices in u, v domain. NurbsCurve2D are used as children to the Contour2D group.
In other respects, the NurbsCurve2D has the same functionality as defined for the NurbsCurve node.
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Construct a node with all its fields set to default value, which is equivalent to the code below: tessellation = 0; order = 3; |
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Virtual destructor, does nothing |
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Implements Node. |
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Returns a deep copy of this node, that is a fully independant node with all children (if any) also copied. This is mainly useful for instanciating protos. Implements Node. |
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Return a handle on the Implements Node. |
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Return a handle on the event in named
Implements Node. |
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Return a handle on the
Implements Node. |
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Return a handle on the event out named
Implements Node. |
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Return a handle on the
Implements Node. |
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Return a handle on the field named
Implements Node. |
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Implements Node. |
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Returns the number of events in for this node type. Implements Node. |
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Returns the number of events out for this node type. Implements Node. |
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Returns the number of fields (exposed or not) for this node type. Implements Node. |
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Returns Implements Node. |
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See Detailed Description for meaning of this field. Default value is set to MFVec2f default value |
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Changed event associated to exposedField controlPoint |
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See Detailed Description for meaning of this field. Default value is set to MFFloat default value |
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See Detailed Description for meaning of this field. Default value is set to order = 3; |
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Set event associated to exposedField controlPoint |
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Set event associated to exposedField tessellation |
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Set event associated to exposedField weight |
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See Detailed Description for meaning of this field. Default value is set to tessellation = 0; |
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Changed event associated to exposedField tessellation |
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See Detailed Description for meaning of this field. Default value is set to MFFloat default value |
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Changed event associated to exposedField weight |
Generated on 24 Feb 2005 with version 1.3.9.1. |