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#include <trimmedsurface.h>
Inherits Node.
Inheritance diagram for TrimmedSurface:
Public Member Functions | |
TrimmedSurface (const char *name="") | |
virtual | ~TrimmedSurface () |
virtual unsigned int | nbFields () const |
virtual FieldHandle | field (const std::string &n) |
virtual FieldHandle | field (const unsigned int i) |
virtual bool | isSetToDefaultValue (const unsigned int i) const |
virtual unsigned int | nbEventsIn () const |
virtual EventInHandle | eventIn (const std::string &n) |
virtual EventInHandle | eventIn (const unsigned int i) |
virtual unsigned int | nbEventsOut () const |
virtual EventOutHandle | eventOut (const std::string &n) |
virtual EventOutHandle | eventOut (const unsigned int i) |
const char * | typeName () const |
virtual Node * | duplicate () const |
virtual Node * | duplicate (std::map< const Node *, Node * > &) const |
Public Attributes | |
Exposed Fields | |
A field that is capable of receiving events via an eventIn to change its value(s), and generating events via an eventOut when its value(s) change. | |
MFNode | trimmingContour |
SFNode | surface |
Events In | |
EventIn< MFNode > | addTrimmingContour |
EventIn< MFNode > | removeTrimmingContour |
EventIn< MFNode > | set_trimmingContour |
EventIn< SFNode > | set_surface |
Events Out | |
EventOut< MFNode > | trimmingContour_changed |
EventOut< SFNode > | surface_changed |
The TrimmedSurface node defines a NURBS surface that is trimmed by a set of trimming loops. The outermost trimming loop shall be defined in a counterclockwise direction.
The surface field shall contain a NurbsSurface node that is to be trimmed.
The trimmingContour field, if specified, shall contain a set of Contour2D nodes. Trimming loops shall be processed as described for the Contour2D node."
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Construct a node with all its fields set to default value, which is equivalent to the code below: |
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Virtual destructor, does nothing |
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Implements Node. |
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Returns a deep copy of this node, that is a fully independant node with all children (if any) also copied. This is mainly useful for instanciating protos. Implements Node. |
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Return a handle on the
This function is useful, with nbEventsIn() if you want to traverse all events in of a Node. Implements Node. |
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Return a handle on the event in named
Implements Node. |
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Return a handle on the
Implements Node. |
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Return a handle on the event out named
Implements Node. |
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Return a handle on the
Implements Node. |
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Return a handle on the field named
Implements Node. |
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Implements Node. |
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Returns the number of events in for this node type. Implements Node. |
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Returns the number of events out for this node type. Implements Node. |
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Returns the number of fields (exposed or not) for this node type. Implements Node. |
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Returns Implements Node. |
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See Detailed Description for meaning of this event. |
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See Detailed Description for meaning of this event. |
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Set event associated to exposedField surface |
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Set event associated to exposedField trimmingContour |
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See Detailed Description for meaning of this field. Default value is set to SFNode default value |
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Changed event associated to exposedField surface |
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See Detailed Description for meaning of this field. Default value is set to MFNode default value |
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Changed event associated to exposedField trimmingContour |
Generated on 24 Feb 2005 with version 1.3.9.1. |