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X3DToolKit manual

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Here is a manual for X3DToolKit assembling different explicative pages. Many links to the examples are provided. A postcript version will be released later.

1. Concepts

2. Nodes

2.1. Node API

2.2. Creating new nodes

3. The different scene graphs

3.1. The X3D scene graph

3.2. The GL scene graph

3.3. The MESH scene graph

3.3.1. MESH scene graph API

3.3.2. Default MESH entity data

4. Processors

4.1. Defining a processor

4.2. Provided processors

5. Miscellaneous

5.1. Image