X3DTK::MESH::TemplateX3DBuilder< MData, VData, EData, FData, RW > Class Template Reference
[MESH]

Class declared in <X3DTK/MESH/x3dbuilder.h> providing a processor that builds an X3D scene graph from a MESH scene graph. More...

Inheritance diagram for X3DTK::MESH::TemplateX3DBuilder< MData, VData, EData, FData, RW >:

X3DTK::X3DOnePassProcessor X3DTK::X3DProcessor List of all members.

Public Member Functions


Detailed Description

template<class MData, class VData, class EData, class FData, bool RW>
class X3DTK::MESH::TemplateX3DBuilder< MData, VData, EData, FData, RW >

Class declared in <X3DTK/MESH/x3dbuilder.h> providing a processor that builds an X3D scene graph from a MESH scene graph.

This is the inverse operation of the X3DTK::X3D::MeshBuilder. There is no loss of information if the template datas contain at least the default template datas.


Constructor & Destructor Documentation

template<class MData, class VData, class EData, class FData, bool RW>
X3DTK::MESH::TemplateX3DBuilder< MData, VData, EData, FData, RW >::TemplateX3DBuilder  ) 
 

Constructor.

template<class MData, class VData, class EData, class FData, bool RW>
virtual X3DTK::MESH::TemplateX3DBuilder< MData, VData, EData, FData, RW >::~TemplateX3DBuilder  )  [virtual]
 

Destructor.


Member Function Documentation

template<class MData, class VData, class EData, class FData, bool RW>
X3D::Scene* X3DTK::MESH::TemplateX3DBuilder< MData, VData, EData, FData, RW >::build Scene S  ) 
 

Builds the X3D scene from the MESH scene.

template<class MData, class VData, class EData, class FData, bool RW>
virtual X3D::X3DNode* X3DTK::MESH::TemplateX3DBuilder< MData, VData, EData, FData, RW >::build SFNode  N  )  [virtual]
 

Builds the X3D graph scene from the MESH.


Generated on Fri Aug 27 13:16:34 2004 for X3DToolKit by doxygen 1.3.6